Rust Wipe StatsWipe forecast
Now 63,128 players 11,755 servers 137 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Offline 173.237.43.140:20750 checked 28d ago

moddedoxide

Current conditions

observed 28d ago
0 / 4
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#16,860
top 71%
Last wipe
51d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US East] Facepunch Primitive 1 NA · groups of 8+ · monthly · 21 on average
30/ 400
[EU] Facepunch Primitive 1 EU · groups of 8+ · monthly · 15 on average
10/ 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| EU · groups of 16+ · 3x · biweekly · 5 on average
6/ 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| NA · groups of 16+ · 3x · biweekly · 4 on average
4/ 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe EU · duo · monthly · 6 on average
6/ 100

Quick answers

from the figures on this page

Server details

How reliable is A Shockbyte Rust Server, and is it online now?

Last seen 28 days 2 hours ago, A Shockbyte Rust Server is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

In which location does A Shockbyte Rust Server sit?

There is no published region for A Shockbyte Rust Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 173.237.43.140:20750 is its address.

What Rust version is A Shockbyte Rust Server on?

On A Shockbyte Rust Server you will find Rust network protocol 2633 and build 165217, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Lists and tags

Which meaning sits behind each tag on A Shockbyte Rust Server?

For the game's server browser, A Shockbyte Rust Server publishes these tags: gmprimitive (Game mode): Bows, spears and melee only: no guns in this primitive mode; mp4 (Max players): 4 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?

These Rust Wipe Stats lists include A Shockbyte Rust Server: Modded Rust servers and Primitive Rust servers. Find it on the server list under Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,500, seed 51738432, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does A Shockbyte Rust Server use, and what rules does it enforce?

Gather rate is not given in the name for A Shockbyte Rust Server. No group setting is published, so the game default of 8 players applies. This server runs primitive, nothing firearm-based: bows, spears, melee. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe times

Which days and times does A Shockbyte Rust Server schedule its wipes for?

Too few wipes on A Shockbyte Rust Server are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 51 days 20 hours is how long the current world has been running.

Player counts

Is A Shockbyte Rust Server busy or quiet?

At this moment A Shockbyte Rust Server is down, having last been seen 28 days 2 hours ago.

What position does A Shockbyte Rust Server hold among Rust servers?

The last seven days of player hours rank A Shockbyte Rust Server at #16,860, in the top 71% of ranked servers.

Join the server

How do you get into A Shockbyte Rust Server?

Enter client.connect 173.237.43.140:20750 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmprimitive,cs165217,ts8,^o^z

Game

gmprimitive
Game mode Bows, spears and melee only: no guns in this primitive mode.
mp4
Max players 4 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.