Local forecast
[PVE] Rusty Bucket | Raidable Bases | Events | NPCs |
Online 176.20.131.39:28015 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 1
- peak 7
- Rank
- #2,574
- top 12%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 3h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 3h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 3h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 3h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 3h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:47 UK FWThu 1 Oct, 17:47 UTC · 27d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | hold a steady performance?
Server fps averaged 105 in the last 48 hours; the lowest was 89. Buildings, deployables and all else in the world took the entity count to a peak of 152,161. At most it drew 5,138 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |, and is it online now?
Right now [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | is up and running. The uptime it reports puts the last restart about 11 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | based in?
For [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 176.20.131.39:28015.
What version of Rust is running on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
Rust network protocol 2635 and build 168909 on Linux is what [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Which meaning sits behind each tag on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
For the game's server browser, [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp25 (Max players): Capacity: 25; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | appear among the Rust Wipe Stats lists and filters?
[PVE] Rusty Bucket | Raidable Bases | Events | NPCs | appears in the following Rust Wipe Stats lists: Modded Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which map is in use on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
The game generates the map on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |, procedural, size 4,500, seed 93532827. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
No gather rate appears in the name [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |. No group setting is published, so the game default of 8 players applies. It plays as pve, no player fighting. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | schedule its wipes for?
[PVE] Rusty Bucket | Raidable Bases | Events | NPCs | wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 21 hours is how long the current world has been running. A monthly wipe schedule is set out in its tags.
What should you expect from wipe day on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
The average peak across its recent wipes was 5 players. The crowd on the latest wipe reached its high 45 hours in.
Population history
How many players does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | hold?
The live count for [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |: 0 players, with 25 slots in total. Across the past week it peaked at 7 and averaged 1 players. At 07:00 UTC it was busiest over the past 48 hours, averaging 4 players.
What position does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | hold among Rust servers?
Ranked #2,574 on seven-day player hours, [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | is in the top 12% of all ranked servers.
Join the server
What steps let you join [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
Enter client.connect 176.20.131.39:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.