Local forecast · OC
[AU] OzRust.com Development
Offline OC 180.150.25.250:28014 checked 6d ago
Current conditions
observed 6d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,262
- top 69% · #178 in OC
- Last wipe
- 14d ago
- biweekly schedule
- Next wipe
- 6d 18h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
from its schedule tagThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 18h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 18h FW
- Thu 12 Nov 22:50 UK · 22:50 UTC 13d 22h
- Thu 26 Nov 22:50 UK · 22:50 UTC 27d 22h
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 18h FW
- Thu 10 Dec 22:50 UK · 22:50 UTC 41d 22h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 83% in OC. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 18h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 23:50 UKThu 15 Oct, 22:50 UTC · 14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is [AU] OzRust.com Development, and is it online now?
Right now [AU] OzRust.com Development is down; the last sighting was 6 days 18 hours ago. In the last 7 full days it stayed up 7 of 168 hours, 4% of the time. It came to Rust Wipe Stats's notice first on 4 October 2026.
What location is [AU] OzRust.com Development based in?
With its OC tag, [AU] OzRust.com Development lists itself in Oceania. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 180.150.25.250:28014.
What version of Rust is running on [AU] OzRust.com Development?
Rust network protocol 2634 and build 167781 on Linux is what [AU] OzRust.com Development runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on [AU] OzRust.com Development?
These are the tags [AU] OzRust.com Development publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): 150 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): A wipe falls every other week; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; OC (Oceania): You will find it listed in Oceania. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry [AU] OzRust.com Development?
[AU] OzRust.com Development appears in the following Rust Wipe Stats lists: Oceania Rust servers, Modded Rust servers and Rust PvE servers, live. Find it on the server list under Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Map and rules
Which map is in use on [AU] OzRust.com Development?
The game generates the map on [AU] OzRust.com Development, a procedural one.
What settings does [AU] OzRust.com Development use, and what rules does it enforce?
No gather rate appears in the name [AU] OzRust.com Development. Groups fall back to the game's default of 8 players. It plays as pve, no player fighting. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does [AU] OzRust.com Development wipe?
Too few of [AU] OzRust.com Development's wipes are on record for the schedule to be confirmed, so its tag guides the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 14 days 1 hours is how long the current world has been running. Its tags list a wipe every two weeks.
What should you expect from wipe day on [AU] OzRust.com Development?
Its recent wipes drew an average peak of 0 players. Peak numbers on the latest wipe arrived 1 hours after the reset.
Population history
How many players does [AU] OzRust.com Development hold?
At this moment [AU] OzRust.com Development is down, having last been seen 6 days 18 hours ago. The average for the past week is 0 players.
What position does [AU] OzRust.com Development hold among Rust servers?
Seven-day player hours place [AU] OzRust.com Development at #15,262, inside the top 69% of ranked servers and at #178 in Oceania.
Join the server
What steps let you join [AU] OzRust.com Development?
Two ways in: press F1 and enter client.connect 180.150.25.250:28014, or join from this page with Launch Rust, which opens Steam and connects you.