Rust Wipe StatsWipe forecast
Now 34,643 players 11,595 servers 63 fresh wipes in 3 h

Local forecast · OC

Old Souls PVE AU

Online OC 180.150.91.79:28050 checked 13m ago

monthly wipes moddedoxidepve

Current conditions

observed 13m ago
0 / 50
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#6,923
top 31% · #146 in OC
Last wipe
26d ago
monthly schedule
Next wipe
8d 14h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 8d 14h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 14h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 14h FW

Players

AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers, top 70% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 14h. The force wipe · high confidence

0.4 days
usual gap
between real wipes
4
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 15 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:13 UK FWThu 1 Oct, 20:13 UTC · 26d ago 4 – running 0
Thu 1 Oct, 11:50 UKThu 1 Oct, 10:50 UTC · 26d ago 4 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing OC · groups of 8+ · monthly · 13 on average
16/ 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing OC · groups of 8+ · monthly · 10 on average
8/ 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event OC · groups of 8+ · monthly · 8 on average
6/ 100
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| OC · groups of 8+ · monthly · 2 on average
2/ 50
State of Flux | PVE | Kits | Events | +More OC · groups of 8+ · monthly · 1 on average
3/ 40
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome OC · groups of 8+ · monthly · 4 on average
5/ 50

Quick answers

from the figures on this page

Server facts

How smoothly does Old Souls PVE AU run?

Across the last 48 hours the average was 46 server fps, with a floor of 1. At its peak the world had 236,499 entities, counting buildings, deployables and the rest. At most it drew 5,685 MB of memory. Lag is what players call it when fps is low and entities are piling up.

Is Old Souls PVE AU online at the moment, and how consistent is its uptime?

As of now, Old Souls PVE AU is online. Going by its reported uptime, the last restart was about 7 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is Old Souls PVE AU based in?

In Oceania is where Old Souls PVE AU lists itself, using its OC tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 180.150.91.79:28050.

What Rust version is Old Souls PVE AU on?

Rust network protocol 2635 and build 168909 on Windows is what Old Souls PVE AU runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Which meaning sits behind each tag on Old Souls PVE AU?

These are the tags Old Souls PVE AU publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game; OC (Oceania): Its place in the server browser is Oceania. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Old Souls PVE AU?

The Rust Wipe Stats lists that include Old Souls PVE AU are: Oceania Rust servers, Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and rules

What map is Old Souls PVE AU on?

Old Souls PVE AU runs a procedural map of size 6,000, seed 6543523, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does Old Souls PVE AU use, and what rules does it enforce?

The name of Old Souls PVE AU says nothing about gather rate. The default of 8 players is the group limit here. pve is the game mode, no player fighting. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

On what schedule does Old Souls PVE AU wipe?

Old Souls PVE AU wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The world it is running now dates from 26 days 8 hours. Its tags carry a monthly wipe schedule.

What happens on Old Souls PVE AU when wipe day arrives?

Its recent wipes drew an average peak of 4 players. Peak numbers on the latest wipe arrived 15 hours after the reset.

Population history

Is Old Souls PVE AU busy or quiet?

The live count for Old Souls PVE AU: 0 players, with 50 slots in total. Averaged over seven days: 0 players, peaking at 2. The last 48 hours peak at 18:00 UTC, when the average was 1 players.

How does Old Souls PVE AU compare with other Rust servers in the rankings?

Player hours over the last seven days rank Old Souls PVE AU at #6,923, top 31% overall and #146 in Oceania.

How to join

How do you get into Old Souls PVE AU?

Open the console in Rust with F1, then type client.connect 180.150.91.79:28050 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://discord.com/invite/SQEEQUARS4.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,OC,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players It holds 50 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Gameplay

^p
PvE No player-versus-player combat: the world is what threatens you.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

OC
Oceania Its place in the server browser is Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.