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Now 60,803 players 11,697 servers 115 fresh wipes in 3 h

Local forecast · OC

Old Souls PVE AU (Raidable Bases)

Online OC 180.150.91.79:28070 checked 7m ago

monthly wipes moddedoxidepve

Current conditions

observed 7m ago
1 / 50
players now
Quiet H 2 · avg 0 7-day high and average

2% full

7-day average
0
peak 2
Rank
#5,117
top 23% · #117 in OC
Last wipe
26d ago
monthly schedule
Next wipe
8d 7h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 8d 7h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 7h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 7h FW

Players

AveragePeak
00.511.5212:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

025507510012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers, top 57% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 7h. The force wipe · high confidence

0.4 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:12 UK FWThu 1 Oct, 20:12 UTC · 26d ago 2 – running 0
Thu 1 Oct, 11:54 UKThu 1 Oct, 10:54 UTC · 27d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing OC · groups of 8+ · monthly · 13 on average
18/ 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing OC · groups of 8+ · monthly · 10 on average
8/ 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event OC · groups of 8+ · monthly · 8 on average
8/ 100
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| OC · groups of 8+ · monthly · 2 on average
5/ 50
State of Flux | PVE | Kits | Events | +More OC · groups of 8+ · monthly · 1 on average
0/ 40
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome OC · groups of 8+ · monthly · 4 on average
5/ 50

Quick answers

from the figures on this page

Server facts

Is performance good on Old Souls PVE AU (Raidable Bases)?

Across the last 48 hours the average was 78 server fps, with a floor of 36. At its peak the world had 258,189 entities, counting buildings, deployables and the rest. At most it drew 5,147 MB of memory. A falling fps and a rising entity count show up to players as lag.

Is Old Souls PVE AU (Raidable Bases) online at the moment, and how consistent is its uptime?

You will find Old Souls PVE AU (Raidable Bases) online at the moment. The uptime it reports puts the last restart about 13 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

In which location does Old Souls PVE AU (Raidable Bases) sit?

The OC tag places Old Souls PVE AU (Raidable Bases) in Oceania, as it lists itself. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 180.150.91.79:28070.

What Rust version is Old Souls PVE AU (Raidable Bases) on?

Rust network protocol 2635 and build 168909 on Windows is what Old Souls PVE AU (Raidable Bases) runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

How should you read the tags on Old Souls PVE AU (Raidable Bases)?

For the game's server browser, Old Souls PVE AU (Raidable Bases) publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; OC (Oceania): You will find it listed in Oceania. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Old Souls PVE AU (Raidable Bases)?

Old Souls PVE AU (Raidable Bases) appears in the following Rust Wipe Stats lists: Oceania Rust servers, Modded Rust servers and Rust PvE servers, live. Find it on the server list under Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

What map is Old Souls PVE AU (Raidable Bases) on?

The game generates the map on Old Souls PVE AU (Raidable Bases), procedural, size 6,000, seed 6543523. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on Old Souls PVE AU (Raidable Bases)?

No gather rate appears in the name Old Souls PVE AU (Raidable Bases). No group setting is published, so the game default of 8 players applies. pve is the game mode, no combat between players. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. This server has VAC switched on.

Wipe days

When does Old Souls PVE AU (Raidable Bases) wipe?

The only wipe Old Souls PVE AU (Raidable Bases) takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 26 days 14 hours. The tags state that it wipes once a month.

What should you expect from wipe day on Old Souls PVE AU (Raidable Bases)?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its high 5 hours in.

Player counts

What sort of population does Old Souls PVE AU (Raidable Bases) carry?

Out of 50 slots, Old Souls PVE AU (Raidable Bases) has 1 filled right now. Averaged over seven days: 0 players, peaking at 2. The last 48 hours peak at 16:00 UTC, when the average was 1 players.

What position does Old Souls PVE AU (Raidable Bases) hold among Rust servers?

Seven-day player hours place Old Souls PVE AU (Raidable Bases) at #5,117, inside the top 23% of ranked servers and at #117 in Oceania.

Join the server

What steps let you join Old Souls PVE AU (Raidable Bases)?

Open the console in Rust with F1, then type client.connect 180.150.91.79:28070 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://discord.com/invite/SQEEQUARS4.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,OC,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It holds 50 players.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Build 168909 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

OC
Oceania You will find it listed in Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.