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Local forecast

Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий

Online 185.207.214.21:10000 checked 9m ago

2x duo weekly wipes moddedoxide

Current conditions

observed 9m ago
11 / 100
players now
Quiet H 235 · avg 67 7-day high and average

11% full

7-day average
67
peak 235
Rank
#275
top 1%
Last wipe
5d ago
weekly schedule
Next wipe
1d 5h
Fri 30 Oct, 10:01 UK · 10:01 UTC

Next wipe

fixed weekdays

Friday 30 October, 10:01 UK · 10:01 UTC

in 1d 5h

–days
–hours
–min
–sec

Every Friday at 10:01 UTC · high confidence

Coming wipes

  1. Fri 30 Oct 10:01 UK · 10:01 UTC 1d 5h
  2. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 14h FW
  3. Fri 6 Nov 10:01 UK · 10:01 UTC 8d 5h
  4. Fri 13 Nov 10:01 UK · 10:01 UTC 15d 5h
  5. Fri 20 Nov 10:01 UK · 10:01 UTC 22d 5h
  6. Fri 27 Nov 10:01 UK · 10:01 UTC 29d 5h
  7. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 14h FW
  8. Fri 4 Dec 10:01 UK · 10:01 UTC 36d 5h

Players

AveragePeak
02040608005:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, and #29 of the duo servers (top 7%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UK · 10:01 UTC, in 1d 5h. Every Friday at 10:01 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
218
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 235, 9 hours in, with 18 in the queue.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:01 UKFri 23 Oct, 10:01 UTC · 5d ago 235+18 queue – running 18
Fri 16 Oct, 11:02 UKFri 16 Oct, 10:02 UTC · 12d ago 215 halved by day 3 7 days 10
Fri 9 Oct, 11:03 UKFri 9 Oct, 10:03 UTC · 19d ago 204 halved by day 3 7 days 2
Fri 2 Oct, 11:04 UKFri 2 Oct, 10:04 UTC · 26d ago 236+41 queue halved by day 3 7 days 16
Fri 25 Sep, 11:01 UKFri 25 Sep, 10:01 UTC · 33d ago 189 halved by day 3 7 days 12
Fri 18 Sep, 11:01 UKFri 18 Sep, 10:01 UTC · 40d ago 213 halved by day 3 7 days 17

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED EU · duo · 2x · weekly · 207 on average
105/ 200
Blood Rust - Pink [duo, x2] EU · duo · 2x · weekly · 82 on average
40/ 200
Blood Rust - Red [duo, x2] EU · duo · 2x · weekly · 69 on average
13/ 200
Bestrust Solo/Duo 2x #2 | JUST FULLWIPED 28.10 10/28 EU · duo · 2x · weekly · 49 on average
10/ 200
Bestrust Solo/Duo 2x | NEXT FULLWIPE in 10 hours 29.10 EU · duo · 2x · weekly · 48 on average
0/ 200
MIRAGE RUST | FRIDAY SOLO/DUO 2x | Wipe 23.10 EU · duo · 2x · weekly · 39 on average
4/ 350

Quick answers

from the figures on this page

Server details

Is performance good on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

Across the last 48 hours the average was 48 server fps, with a floor of 41. The world held as many as 174,224 entities, buildings and deployables included. The peak memory draw was 4,943 MB. A falling fps and a rising entity count show up to players as lag.

How reliable is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, and is it online now?

Right now Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий is up and running. Going by its reported uptime, the last restart was about 21 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

What location is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий based in?

Its name points to Europe, though Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий publishes no region tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 185.207.214.21:10000 is its address.

What Rust version is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий on?

On Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

Which operator is responsible for Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

A magicrust.gg hostname is published by Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий and by 35 other servers we track, which points to the same operator running them.

Which meaning sits behind each tag on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

For the game's server browser, Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): Capacity: 100; ts2 (Group limit): Teams hold no more than 2; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^w (Weekly): It wipes weekly; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; jp0 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий are: 2x Rust servers: wipe days and hold, Duo Rust servers, Rust servers in Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.

Rules and settings

Which map is in use on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

A procedural map of size 4,000 with seed 1337, generated by the game, runs on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by ДЛЯ CЛAБЫX ПK.

Which settings and rules are in force on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

The name gives 2x gather for Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий. Groups can reach 2 players, under duo. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.

Wipe times

Which days and times does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий schedule its wipes for?

Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий runs a every Friday at 10:01 UTC wipe. Friday 30 October at 10:01 UTC is when its next wipe is due. 5 days 18 hours is how long the current world has been running. Its tags carry a weekly wipe schedule.

What happens on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий when wipe day arrives?

Its recent wipes drew an average peak of 218 players. The latest wipe peaked 9 hours in, with a queue of 18 behind it. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 3.

Population history

How many players does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий hold?

The live count for Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий: 11 players, with 100 slots in total. Averaged over seven days: 67 players, peaking at 235. At 14:00 UTC it was busiest over the past 48 hours, averaging 69 players.

What position does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий hold among Rust servers?

Ranked #275 on seven-day player hours, Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий is in the top 1% of all ranked servers. Ranked against other duo servers, it comes in at #29.

Getting in

How do you get into Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

Open the console in Rust with F1, then type client.connect 185.207.214.21:10000 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://magicrust.gg/serv12.

Server tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp100
Max players Capacity: 100.
ts2
Group limit Teams hold no more than 2.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard ones.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.