Local forecast
TEST
Offline 185.30.229.67:28015 checked 23d ago
Current conditions
observed 23d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #13,191
- top 58%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 13:14 UKSun 4 Oct, 12:14 UTC · 23d ago | 2 | – | running | 0 |
| Sat 3 Oct, 18:41 UKSat 3 Oct, 17:41 UTC · 24d ago | 2 | – | 0.8 days | 1 |
| Fri 2 Oct, 16:15 UKFri 2 Oct, 15:15 UTC · 25d ago | 2 | – | 1.1 days | 0 |
| Tue 29 Sep, 18:13 UKTue 29 Sep, 17:13 UTC · 28d ago | 2 | held half | 2.9 days | 0 |
| Sat 26 Sep, 00:03 UKFri 25 Sep, 23:03 UTC · 32d ago | 2 | held half | 3.8 days | 0 |
| Mon 14 Sep, 19:55 UKMon 14 Sep, 18:55 UTC · 43d ago | 2 | held half | 11.2 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is TEST, and is it online now?
TEST is currently offline, with the last sighting 23 days 15 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is TEST based in?
No region is published by TEST. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 185.30.229.67:28015.
What Rust version is TEST on?
On TEST you will find Rust network protocol 2634 and build 166586, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on TEST?
For the game's server browser, TEST publishes these tags: gmprimitive (Game mode): Bows, spears and melee only: no guns in this primitive mode; mp10 (Max players): 10 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Build 166586 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry TEST?
TEST appears in the following Rust Wipe Stats lists: Modded Rust servers and Primitive Rust servers. These filters on the server list will bring it up: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on TEST?
A procedural map, generated by the game, runs on TEST.
Which settings and rules are in force on TEST?
No gather rate appears in the name TEST. Groups fall back to the game's default of 8 players. This server runs primitive, guns are out; bows, spears and melee are in. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe schedule
When does TEST wipe?
There is no next wipe to predict, because TEST wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 17 hours.
What should you expect from wipe day on TEST?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its high 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Population history
How many players does TEST hold?
At this moment TEST is down, having last been seen 23 days 15 hours ago.
What position does TEST hold among Rust servers?
Player hours over the past week put TEST at #13,191, inside the top 58% of all ranked servers.
Join the server
What steps let you join TEST?
Open the console in Rust with F1, then type client.connect 185.30.229.67:28015 to join. On this page, Launch Rust does the same through Steam.