Rust Wipe StatsWipe forecast
Now 103,410 players 11,865 servers 555 fresh wipes in 3 h

Local forecast

RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting

Online 194.50.234.140:28015 checked 10m ago

monthly wipes moddedoxidepve

Current conditions

observed 10m ago
6 / 50
players now
Quiet H 12 · avg 3 7-day high and average

12% full

7-day average
3
peak 12
Rank
#1,735
top 8%
Last wipe
28d ago
monthly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 6d 23h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 23h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 23h FW

Players

AveragePeak
0246820:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 23h. The force wipe · high confidence

20
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 45 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:43 UK FWThu 1 Oct, 17:43 UTC · 28d ago 20 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 55 on average
55/ 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average
37/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average
34/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 36 on average
81/ 100
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 34 on average
24/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
21/ 100

Quick answers

from the figures on this page

About the server

Is performance good on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

Its average over the last 48 hours was 30 server fps, and it never dropped below 21. At its peak the world had 238,441 entities, counting buildings, deployables and the rest. At most it drew 4,976 MB of memory. Players feel lag when fps drops and the entity count climbs.

How reliable is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting, and is it online now?

As of now, RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting is online. Going by its reported uptime, the last restart was about 10 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting based in?

For RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 194.50.234.140:28015 is its address.

What version of Rust is running on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

On RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Server tags

Which meaning sits behind each tag on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

The server browser reads these tags from RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): 50 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting appear among the Rust Wipe Stats lists and filters?

RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting appears in the following Rust Wipe Stats lists: Modded Rust servers and Rust PvE servers, live. Find it on the server list under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

What map is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting on?

The game generates the map on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting, procedural, size 4,500, seed 124032105. You can look at it on RustMaps from this page: same size and seed, same map.

Which settings and rules are in force on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

The name of RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting says nothing about gather rate. The default of 8 players is the group limit here. This server runs pve, no player fighting. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.

Wipe days

Which days and times does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting schedule its wipes for?

Once a month is all RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running now dates from 28 days 1 hours. The tags state that it wipes once a month.

What should you expect from wipe day on RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

At their busiest, its recent wipes averaged 20 players. 45 hours after the latest wipe, the crowd hit its peak.

Player counts

Is RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting busy or quiet?

The live count for RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting: 6 players, with 50 slots in total. Averaged over seven days: 3 players, peaking at 12. Its busiest point in the last 48 hours was 20:00 UTC, averaging 6 players.

Where does RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting sit in the rankings?

The last seven days of player hours rank RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting at #1,735, in the top 8% of ranked servers.

Getting in

How do you get into RFL 2.0 | Pure PvE [MOD] - NO Killing,Raiding or Looting?

Two ways in: press F1 and enter client.connect 194.50.234.140:28015, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://shop.rflservers.com/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players 50 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Gameplay

^p
PvE No player-versus-player combat: the world is what threatens you.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.