Rust Wipe StatsWipe forecast
Now 33,251 players 11,613 servers 71 fresh wipes in 3 h

Local forecast

RFL Test Server

Offline 194.50.234.143:28015 checked 15d ago

monthly wipes moddedoxidepve

Current conditions

observed 15d ago
1 / 50
players now
Offline H – · avg 0 7-day high and average

2% full

7-day average
0
peak –
Rank
#14,590
top 68%
Last wipe
15d ago
monthly schedule
Next wipe
7d 12h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

fixed weekdays

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 12h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 12h FW
  2. Tue 10 Nov 22:53 UK · 22:53 UTC 12d 16h
  3. Tue 24 Nov 22:53 UK · 22:53 UTC 26d 16h
  4. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 12h FW
  5. Tue 8 Dec 22:53 UK · 22:53 UTC 40d 16h

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct14 Oct17 Oct20 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 12h. The force wipe · high confidence

14 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 23:53 UKTue 13 Oct, 22:53 UTC · 15d ago 1 – running 0
Tue 29 Sep, 23:50 UKTue 29 Sep, 22:50 UTC · 29d ago 2 halved by day 1 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
33/ 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average
30/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
31/ 200
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 35 on average
32/ 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average
17/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
28/ 100

Quick answers

from the figures on this page

Server details

Is RFL Test Server online at the moment, and how consistent is its uptime?

Right now RFL Test Server is down; the last sighting was 15 days 7 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 29 September 2026.

Where does RFL Test Server run from?

There is no published region for RFL Test Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 194.50.234.143:28015.

What version of Rust is running on RFL Test Server?

Rust network protocol 2634 and build 167781 on Windows is what RFL Test Server runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

Which meaning sits behind each tag on RFL Test Server?

For the game's server browser, RFL Test Server publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): It runs game build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry RFL Test Server?

The Rust Wipe Stats lists that include RFL Test Server are: Modded Rust servers and Rust PvE servers, live. Find it on the server list under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which map is in use on RFL Test Server?

RFL Test Server runs a procedural map of size 4,500, seed 9889632, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does RFL Test Server use, and what rules does it enforce?

Gather rate is not given in the name for RFL Test Server. No group setting is published, so the game default of 8 players applies. It plays as pve, no player fighting. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does RFL Test Server wipe?

Wipes on RFL Test Server follow a every other Tuesday at 22:53 UTC pattern. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current map and world began 15 days 7 hours. Its tags carry a monthly wipe schedule.

What should you expect from wipe day on RFL Test Server?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its high 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 1.

Population history

Is RFL Test Server busy or quiet?

At this moment RFL Test Server is down, having last been seen 15 days 7 hours ago.

What position does RFL Test Server hold among Rust servers?

Ranked #14,590 on seven-day player hours, RFL Test Server is in the top 68% of all ranked servers.

Getting in

What steps let you join RFL Test Server?

Enter client.connect 194.50.234.143:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://shop.rflservers.com/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players 50 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build It runs game build 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Gameplay

^p
PvE Player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.