Local forecast
Pookie's Playground PVE! Monthly!
Online 195.60.167.77:29015 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #13,540
- top 61%
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 18h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 18h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 18h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 18h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 18h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:48 UK FWThu 1 Oct, 20:48 UTC · 26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does Pookie's Playground PVE! Monthly! run?
Server fps averaged 60 in the last 48 hours; the lowest was 57. The world held as many as 126,405 entities, buildings and deployables included. The peak memory draw was 4,372 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is Pookie's Playground PVE! Monthly!, and is it online now?
As of now, Pookie's Playground PVE! Monthly! is online. Going by its reported uptime, the last restart was about 18 hours ago. In the last 7 full days it stayed up 144 of 168 hours, 86% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does Pookie's Playground PVE! Monthly! sit?
There is no published region for Pookie's Playground PVE! Monthly!. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 195.60.167.77:29015 is its address.
What version of Rust is running on Pookie's Playground PVE! Monthly!?
Rust network protocol 2635 and build 168909 on Linux is what Pookie's Playground PVE! Monthly! runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on Pookie's Playground PVE! Monthly!?
These are the tags Pookie's Playground PVE! Monthly! publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp300 (Max players): 300 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Pookie's Playground PVE! Monthly!?
The Rust Wipe Stats lists that include Pookie's Playground PVE! Monthly! are: Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and rules
Which map is in use on Pookie's Playground PVE! Monthly!?
Pookie's Playground PVE! Monthly! runs a procedural map of size 4,500, seed 980438657, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on Pookie's Playground PVE! Monthly!?
Gather rate is not given in the name for Pookie's Playground PVE! Monthly!. No group setting is published, so the game default of 8 players applies. pve is the game mode, other players cannot be fought. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe days
On what schedule does Pookie's Playground PVE! Monthly! wipe?
The only wipe Pookie's Playground PVE! Monthly! takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running now dates from 26 days 3 hours. Its tags carry a monthly wipe schedule.
What should you expect from wipe day on Pookie's Playground PVE! Monthly!?
At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe reached its high 1 hours in.
Population
Is Pookie's Playground PVE! Monthly! busy or quiet?
The live count for Pookie's Playground PVE! Monthly!: 0 players, with 300 slots in total. The seven-day average is 0 players, with a peak of 1.
How does Pookie's Playground PVE! Monthly! compare with other Rust servers in the rankings?
Player hours over the past week put Pookie's Playground PVE! Monthly! at #13,540, inside the top 61% of all ranked servers.
Join the server
How do you get into Pookie's Playground PVE! Monthly!?
Open the console in Rust with F1, then type client.connect 195.60.167.77:29015 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://discord.com/invite/CqYHrfvs.