Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak 5
- Rank
- #5,553
- top 25%
- Last wipe
- 29d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does Facepunch Release hold a steady performance?
Server fps averaged 92 in the last 48 hours; the lowest was 45. Buildings, deployables and all else in the world took the entity count to a peak of 116,429. Memory use reached 4,397 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is Facepunch Release online at the moment, and how consistent is its uptime?
You will find Facepunch Release online at the moment. Its reported uptime shows a restart about 10 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does Facepunch Release sit?
No region is published by Facepunch Release. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 198.244.177.77:28017.
What Rust version is Facepunch Release on?
On Facepunch Release you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Lists and tags
Who operates Facepunch Release?
A playrust.com hostname is published by Facepunch Release and by 124 other servers we track, which points to the same operator running them.
What do Facepunch Release's tags tell you?
The server browser reads these tags from Facepunch Release: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): 500 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Facepunch Release?
These Rust Wipe Stats lists include Facepunch Release: Official Rust servers. These filters bring it up on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Rules and settings
Which map is in use on Facepunch Release?
Facepunch Release runs a procedural map of size 4,500, seed 6974352, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on Facepunch Release?
No gather rate appears in the name Facepunch Release. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it in Rust's Official tab in game. VAC, Valve's anti-cheat, is enabled.
Wipe days
When does Facepunch Release wipe?
The record of Facepunch Release's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 29 days 11 hours.
Population history
How many players does Facepunch Release hold?
The live count for Facepunch Release: 0 players, with 500 slots in total. The seven-day average is 0 players, with a peak of 5. At 08:00 UTC it was busiest over the past 48 hours, averaging 1 players.
How does Facepunch Release compare with other Rust servers in the rankings?
The last seven days of player hours rank Facepunch Release at #5,553, in the top 25% of ranked servers.
How to join
How do you get into Facepunch Release?
Open the console in Rust with F1, then type client.connect 198.244.177.77:28017 to join. On this page, Launch Rust does the same through Steam.