Rust Wipe StatsWipe forecast
Now 99,159 players 11,894 servers 396 fresh wipes in 3 h

Local forecast

Cross-Eyed Squiggy's x100

Online 208.52.152.43:28115 checked 9m ago

100x quad weekly wipes moddedoxidepvesoftcore

Current conditions

observed 9m ago
1 / 100
players now
Quiet H 5 · avg 1 7-day high and average

1% full

7-day average
1
peak 5
Rank
#3,617
top 16%
Last wipe
12h ago
weekly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

from its schedule tag

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 1h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 1h FW
  2. Thu 12 Nov 04:29 UK · 04:29 UTC 13d 11h
  3. Thu 19 Nov 04:29 UK · 04:29 UTC 20d 11h
  4. Thu 26 Nov 04:29 UK · 04:29 UTC 27d 11h
  5. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 1h FW
  6. Thu 10 Dec 04:29 UK · 04:29 UTC 41d 11h

Players

AveragePeakWipe
0123418:0003:0012:0021:0006:0015:00Wiped Thu 29 Oct, 04:29 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304018:0003:0012:0021:0006:0015:00Wiped Thu 29 Oct, 04:29 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 16% of all ranked servers, and #231 of the quad servers (top 28%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 1h. The force wipe · high confidence

5.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Thu 22 OctSat 17 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:29 UKThu 29 Oct, 04:29 UTC · 12h ago – – running 0
Thu 22 Oct, 01:25 UKThu 22 Oct, 00:25 UTC · 7d ago 2 – – 0
Sat 17 Oct, 06:43 UKSat 17 Oct, 05:43 UTC · 12d ago 1 halved by day 2 4.8 days 0
Wed 7 Oct, 15:28 UKWed 7 Oct, 14:28 UTC · 22d ago 2 held half 9.6 days 1
Fri 2 Oct, 05:34 UKFri 2 Oct, 04:34 UTC · 27d ago 4 halved by day 4 5.4 days 0
Thu 1 Oct, 19:00 UK FWThu 1 Oct, 18:00 UTC · 27d ago 4 – 0.4 days 0
Thu 1 Oct, 02:06 UKThu 1 Oct, 01:06 UTC · 28d ago 4 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

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RGN 100x PvE [Events|Purge|Zombies|SkillTree] EU · groups of 8+ · 100x · weekly · 2 on average
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Quick answers

from the figures on this page

About the server

Does Cross-Eyed Squiggy's x100 hold a steady performance?

Across the last 48 hours the average was 19 server fps, with a floor of 5. At its peak the world had 93,011 entities, counting buildings, deployables and the rest. The peak memory draw was 3,222 MB. A falling fps and a rising entity count show up to players as lag.

Is Cross-Eyed Squiggy's x100 online at the moment, and how consistent is its uptime?

You will find Cross-Eyed Squiggy's x100 online at the moment. The uptime it reports puts the last restart about 7 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 30 September 2026.

In which location does Cross-Eyed Squiggy's x100 sit?

There is no published region for Cross-Eyed Squiggy's x100. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 208.52.152.43:28115.

What Rust version is Cross-Eyed Squiggy's x100 on?

Rust network protocol 2635 and build 168909 on Linux is what Cross-Eyed Squiggy's x100 runs. Steam updates your game for you; the protocol must match to join.

Server tags

Which meaning sits behind each tag on Cross-Eyed Squiggy's x100?

These are the tags Cross-Eyed Squiggy's x100 publishes for the game's server browser to read: gmsoftcore (Game mode): Softcore applies, an easier set of rules; mp100 (Max players): Capacity: 100; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^w (Weekly): A wipe every week; ^s (Softcore): On death you keep part of your inventory: Facepunch's easier softcore mode; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Cross-Eyed Squiggy's x100 appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Cross-Eyed Squiggy's x100 are: Rust servers with a gather rate above 10x, Modded Rust servers and Rust PvE servers, live. Find it on the server list under Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: More than 10x.

Settings and rules

Which map is in use on Cross-Eyed Squiggy's x100?

The game generates the map on Cross-Eyed Squiggy's x100, procedural, size 4,500, seed 8888. The same map comes from the same size and seed, and RustMaps shows it from this page. The map goes by Custom Map.

What settings does Cross-Eyed Squiggy's x100 use, and what rules does it enforce?

The name gives 100x gather for Cross-Eyed Squiggy's x100. quad sets the group limit at 4 players. softcore is the game mode, Facepunch's friendlier mode, where part of your loot stays with you. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

On what schedule does Cross-Eyed Squiggy's x100 wipe?

Too few of Cross-Eyed Squiggy's x100's wipes are on record for the schedule to be confirmed, so its tag guides the prediction. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The world it is running now dates from 12 hours. The tags state that it wipes every week.

What should you expect from wipe day on Cross-Eyed Squiggy's x100?

At their busiest, its recent wipes averaged 2 players. 5 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 50% of its recent wipes. The fall below half came by day 3 when the crowd did not hold.

Population history

Is Cross-Eyed Squiggy's x100 busy or quiet?

Out of 100 slots, Cross-Eyed Squiggy's x100 has 1 filled right now. The seven-day average is 1 players, with a peak of 5. The last 48 hours peak at 15:00 UTC, when the average was 2 players.

Where does Cross-Eyed Squiggy's x100 sit in the rankings?

Player hours over the past week put Cross-Eyed Squiggy's x100 at #3,617, inside the top 16% of all ranked servers. Ranked against other quad servers, it comes in at #231.

Getting in

How do you get into Cross-Eyed Squiggy's x100?

Open the console in Rust with F1, then type client.connect 208.52.152.43:28115 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://nimble-game-link-hub.base44.app.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^s,^p,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Softcore applies, an easier set of rules.
mp100
Max players Capacity: 100.
ts4
Group limit Team size is capped at 4.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Build 168909 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^s
Softcore On death you keep part of your inventory: Facepunch's easier softcore mode.

Gameplay

^p
PvE Player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.