Rust Wipe StatsWipe forecast
Now 78,222 players 11,801 servers 109 fresh wipes in 3 h

Local forecast

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]

Online 195.60.166.227:29015 checked 15m ago

100x weekly wipes moddedcarbonpve

Current conditions

observed 15m ago
1 / 101
players now
Quiet H 11 · avg 2 7-day high and average

1% full

7-day average
2
peak 11
Rank
#2,147
top 10%
Last wipe
5d ago
weekly schedule
Next wipe
1d 17h
Fri 30 Oct, 14:38 UK · 14:38 UTC

Next wipe

fixed weekdays

Friday 30 October, 14:38 UK · 14:38 UTC

in 1d 17h

–days
–hours
–min
–sec

Every Friday at 14:38 UTC · high confidence

Coming wipes

  1. Fri 30 Oct 14:38 UK · 14:38 UTC 1d 17h
  2. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 22h FW
  3. Fri 6 Nov 14:38 UK · 14:38 UTC 8d 17h
  4. Fri 13 Nov 14:38 UK · 14:38 UTC 15d 17h
  5. Fri 20 Nov 14:38 UK · 14:38 UTC 22d 17h
  6. Fri 27 Nov 14:38 UK · 14:38 UTC 29d 17h
  7. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 22h FW
  8. Fri 4 Dec 14:38 UK · 14:38 UTC 36d 17h

Players

AveragePeak
0246821:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

01020304021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:38 UK · 14:38 UTC, in 1d 17h. Every Friday at 14:38 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
24
wipe-day peak
players, last three wipes
40%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 44 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:38 UKFri 23 Oct, 14:38 UTC · 5d ago 11 – running 3
Fri 16 Oct, 14:46 UKFri 16 Oct, 13:46 UTC · 12d ago 10 halved by day 5 7 days 2
Fri 9 Oct, 14:49 UKFri 9 Oct, 13:49 UTC · 19d ago 51 halved by day 2 7 days 2
Thu 1 Oct, 19:03 UK FWThu 1 Oct, 18:03 UTC · 27d ago 8 held half 7.8 days 1
Fri 25 Sep, 16:08 UKFri 25 Sep, 15:08 UTC · 33d ago 9 halved by day 5 6.1 days 1
Fri 18 Sep, 15:01 UKFri 18 Sep, 14:01 UTC · 40d ago 6 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RGN 100x PvE [Events|Purge|Zombies|SkillTree] EU · groups of 8+ · 100x · weekly · 2 on average
0/ 100
|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| EU · groups of 10+ · 10x · weekly · 6 on average
6/ 200
[SEA] CrustyRusty | 10x PvE EA · groups of 8+ · 10x · weekly · 5 on average
5/ 50
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr EU · groups of 8+ · 100000x · weekly · 4 on average
4/ 101
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] groups of 8+ · 100000x · weekly · 4 on average
4/ 101
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS NA · groups of 8+ · 1e+06x · weekly · 4 on average
3/ 100

Quick answers

from the figures on this page

Server facts

Is performance good on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

Its average over the last 48 hours was 30 server fps, and it never dropped below 30. The world held as many as 168,296 entities, buildings and deployables included. At most it drew 5,295 MB of memory. Players feel lag when fps drops and the entity count climbs.

Is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] online at the moment, and how consistent is its uptime?

As of now, RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is online. Its reported uptime shows a restart about 5 hours ago. It was up for 151 of 168 hours across the last 7 full days, 90% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] run from?

For RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree], no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 195.60.166.227:29015.

What Rust version is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] on?

Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

What do RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]'s tags tell you?

The server browser reads these tags from RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Survival as standard Rust plays; mp101 (Max players): Capacity: 101; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^w (Weekly): It wipes weekly; ^r (Roleplay): Roleplay is the point of this server; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

These Rust Wipe Stats lists include RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a gather rate above 10x, Modded Rust servers, Rust PvE servers, live, Rust roleplay servers, live and Rust servers with zombies. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Rules and settings

Which map is in use on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 5,000, seed 677322, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] use, and what rules does it enforce?

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] sets gather at 100x, according to its own name. No group setting is published, so the game default of 8 players applies. roleplay is the game mode, roleplay with towns, jobs and rules. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. Valve anti-cheat (VAC) runs on this server.

Wipe days

On what schedule does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] wipe?

Wipes on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] follow a every Friday at 14:38 UTC pattern. Friday 30 October at 14:38 UTC is when its next wipe is due. 5 days 6 hours is how long the current world has been running. Its tags carry a weekly wipe schedule.

What should you expect from wipe day on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

At their busiest, its recent wipes averaged 24 players. Peak numbers on the latest wipe arrived 44 hours after the reset. Half the peak or more lasted to the next wipe in 40% of its recent wipes. The fall below half came by day 5 when the crowd did not hold.

Player counts

How many players does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] hold?

Out of 101 slots, RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] has 1 filled right now. Across the past week it peaked at 11 and averaged 2 players. At 14:00 UTC it was busiest over the past 48 hours, averaging 6 players.

Where does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?

Player hours over the past week put RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] at #2,147, inside the top 10% of all ranked servers.

Join the server

What do you do to join RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

Open the console in Rust with F1, then type client.connect 195.60.166.227:29015 to join. On this page, Launch Rust does the same through Steam. https://www.rust-gaming-nation.com/ is its website.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp101
Max players Capacity: 101.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Build 168909 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^r
Roleplay Roleplay is the point of this server.
^p
PvE No player-versus-player combat: the world is what threatens you.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.