Local forecast · NA
[US] Bluezone101
Offline NA 209.126.2.184:28038 checked 1d ago
Current conditions
observed 1d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,339
- top 69% · #1521 in NA
- Last wipe
- 7d ago
- monthly schedule
- Next wipe
- 7d 20h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 20h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 20h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 20h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 20h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 17:57 UKWed 21 Oct, 16:57 UTC · 7d ago | 1 | – | running | 1 |
| Thu 1 Oct, 23:22 UK FWThu 1 Oct, 22:22 UTC · 27d ago | 0 | – | 19.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on [US] Bluezone101?
Server fps averaged 43 in the last 48 hours; the lowest was 19. The world held as many as 47,068 entities, buildings and deployables included. The peak memory draw was 3,981 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is [US] Bluezone101, and is it online now?
Right now [US] Bluezone101 is down; the last sighting was 35 hours ago. Going by its reported uptime, the last restart was about 4 minutes ago. In the last 7 full days it stayed up 156 of 168 hours, 93% of the time. On 17 September 2026 it was first recorded by Rust Wipe Stats.
Where does [US] Bluezone101 run from?
With its NA tag, [US] Bluezone101 lists itself in North America. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 209.126.2.184:28038 is its address.
What Rust version is [US] Bluezone101 on?
Rust network protocol 2635 and build 168909 on Linux is what [US] Bluezone101 runs. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on [US] Bluezone101?
These are the tags [US] Bluezone101 publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): 50 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^t (Tutorial on): This server lets newcomers begin with the Facepunch tutorial; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here; NA (North America): You will find it listed in North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does [US] Bluezone101 appear among the Rust Wipe Stats lists and filters?
[US] Bluezone101 appears in the following Rust Wipe Stats lists: Rust servers with the tutorial on, Modded Rust servers and US Rust servers. Find it on the server list under Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Map and rules
Which map is in use on [US] Bluezone101?
A procedural map of size 4,250 with seed 330014502, generated by the game, runs on [US] Bluezone101. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does [US] Bluezone101 use, and what rules does it enforce?
Gather rate is not given in the name for [US] Bluezone101. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Carbon are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does [US] Bluezone101 wipe?
The only wipe [US] Bluezone101 takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 7 days 5 hours. The tags state that it wipes once a month.
What should you expect from wipe day on [US] Bluezone101?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its high 0 hours in.
Population history
What sort of population does [US] Bluezone101 carry?
At this moment [US] Bluezone101 is down, having last been seen 35 hours ago. Over seven days to now, 0 players on average.
Where does [US] Bluezone101 sit in the rankings?
Player hours over the last seven days rank [US] Bluezone101 at #15,339, top 69% overall and #1,521 in North America.
How to join
How do you get into [US] Bluezone101?
Open the console in Rust with F1, then type client.connect 209.126.2.184:28038 to join. On this page, Launch Rust does the same through Steam.