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Now 59,183 players 11,718 servers 176 fresh wipes in 3 h

Local forecast · NA

WaterWorld Six

Offline NA 209.126.2.184:28078 checked 1d ago

monthly wipes moddedcarbon

Current conditions

observed 1d ago
0 / 250
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,338
top 69% · #1508 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 8h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 8h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 8h FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 8h. The force wipe · high confidence

1.7 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 8

The first 48 hours of its last wipes

Thu 1 OctSun 20 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:52 UK FWThu 1 Oct, 21:52 UTC · 27d ago 1 – running 0
Sun 20 Sep, 06:00 UKSun 20 Sep, 05:00 UTC · 39d ago 2 halved by day 8 11.7 days 0
Sat 19 Sep, 16:54 UKSat 19 Sep, 15:54 UTC · 39d ago 2 – 0.5 days 0
Tue 15 Sep, 21:08 UKTue 15 Sep, 20:08 UTC · 43d ago 2 held half 3.8 days 0
Mon 14 Sep, 05:07 UKMon 14 Sep, 04:07 UTC · 45d ago 2 – 1.7 days 1
Sun 13 Sep, 17:00 UKSun 13 Sep, 16:00 UTC · 45d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average
2/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
4/ 90
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average
4/ 1000
Testing Grounds NA · groups of 8+ · monthly · 2 on average
1/ 15
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average
1/ 50
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average
4/ 50

Quick answers

from the figures on this page

About the server

Is WaterWorld Six online at the moment, and how consistent is its uptime?

WaterWorld Six is currently offline, with the last sighting 47 hours ago. It was up for 132 of 168 hours across the last 7 full days, 79% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

Where does WaterWorld Six run from?

The NA tag places WaterWorld Six in North America, as it lists itself. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 209.126.2.184:28078.

What version of Rust is running on WaterWorld Six?

On WaterWorld Six you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Server tags

How should you read the tags on WaterWorld Six?

These are the tags WaterWorld Six publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp250 (Max players): Capacity: 250; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^t (Tutorial on): This server lets newcomers begin with the Facepunch tutorial; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here; NA (North America): The server browser puts it under North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry WaterWorld Six?

WaterWorld Six appears in the following Rust Wipe Stats lists: Rust servers with the tutorial on, Modded Rust servers and US Rust servers. Find it on the server list under Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

What settings does WaterWorld Six use, and what rules does it enforce?

Gather rate is not given in the name for WaterWorld Six. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) runs on this server.

Wipe days

When does WaterWorld Six wipe?

Once a month is all WaterWorld Six wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 27 days 12 hours. Its tags carry a monthly wipe schedule.

What should you expect from wipe day on WaterWorld Six?

The average peak across its recent wipes was 2 players. 31 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that lost it, numbers fell under half by day 8.

Population history

Is WaterWorld Six busy or quiet?

WaterWorld Six is offline at the moment; the last sighting was 47 hours ago. The average for the past week is 0 players.

How does WaterWorld Six compare with other Rust servers in the rankings?

Seven-day player hours place WaterWorld Six at #15,338, inside the top 69% of ranked servers and at #1,508 in North America.

Getting in

What steps let you join WaterWorld Six?

Enter client.connect 209.126.2.184:28078 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^m,NA,^t,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp250
Max players Capacity: 250.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Gameplay

^t
Tutorial on This server lets newcomers begin with the Facepunch tutorial.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Region

NA
North America The server browser puts it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.