Local forecast · NA
SickRust Dev Server
Online NA 216.158.237.106:50000 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,432
- top 69% · #1539 in NA
- Last wipe
- 1d ago
- monthly schedule
- Next wipe
- 8d 5h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 5h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 5h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 5h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 5h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 21:29 UKMon 26 Oct, 21:29 UTC · 1d ago | – | – | running | 0 |
| Mon 26 Oct, 03:48 UKMon 26 Oct, 03:48 UTC · 2d ago | 0 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does SickRust Dev Server hold a steady performance?
Across the last 48 hours the average was 80 server fps, with a floor of 73. The world held as many as 5,314 entities, buildings and deployables included. Memory use reached 1,130 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is SickRust Dev Server online at the moment, and how consistent is its uptime?
Right now SickRust Dev Server is up and running. Its reported uptime shows a restart about 38 hours ago. It was up for 24 of 24 hours across the last 1 full day, 100% of the time. It came to Rust Wipe Stats's notice first on 26 October 2026.
Where does SickRust Dev Server run from?
The NA tag places SickRust Dev Server in North America, as it lists itself. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 216.158.237.106:50000 is its address.
What Rust version is SickRust Dev Server on?
Rust network protocol 2635 and build 168909 on Linux is what SickRust Dev Server runs. To join you need the same protocol, and Steam handles the update.
Server tags
Who is behind SickRust Dev Server?
The same operator most likely runs SickRust Dev Server and 1 other server we track, as all publish a sickrust.com hostname.
How should you read the tags on SickRust Dev Server?
These are the tags SickRust Dev Server publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here; NA (North America): The server browser puts it under North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry SickRust Dev Server?
SickRust Dev Server appears in the following Rust Wipe Stats lists: Modded Rust servers, Rust PvE servers, live, Rust roleplay servers, live and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Settings and rules
What map is SickRust Dev Server on?
SickRust Dev Server runs a procedural map of size 1,000, seed 1337, made by the game. You can look at it on RustMaps from this page: same size and seed, same map. The map goes by SickNation PVE/PVP.
What settings does SickRust Dev Server use, and what rules does it enforce?
The name of SickRust Dev Server says nothing about gather rate. Groups fall back to the game's default of 8 players. roleplay is the game mode, roleplay with towns, jobs and rules. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does SickRust Dev Server wipe?
The only wipe SickRust Dev Server takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 40 hours is how long the current world has been running. A monthly wipe schedule is set out in its tags.
What happens on SickRust Dev Server when wipe day arrives?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its high 0 hours in.
Player counts
Is SickRust Dev Server busy or quiet?
Out of 40 slots, SickRust Dev Server has 0 filled right now. Over seven days to now, 0 players on average.
How does SickRust Dev Server compare with other Rust servers in the rankings?
Seven-day player hours place SickRust Dev Server at #15,432, inside the top 69% of ranked servers and at #1,539 in North America.
How to join
What steps let you join SickRust Dev Server?
Two ways in: press F1 and enter client.connect 216.158.237.106:50000, or join from this page with Launch Rust, which opens Steam and connects you. https://sick-nation.paynow.store/ is its website.