Rust Wipe StatsWipe forecast
Now 75,412 players 11,748 servers 135 fresh wipes in 3 h

Local forecast · NA

SickRust Dev Server

Online NA 216.158.237.106:50000 checked 13m ago

monthly wipes moddedcarbonpve

Current conditions

observed 13m ago
0 / 40
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,432
top 69% · #1539 in NA
Last wipe
1d ago
monthly schedule
Next wipe
8d 5h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 8d 5h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 5h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 5h FW

Players

AveragePeakWipe
0123414:0023:0008:0018:0003:0012:00Wiped Mon 26 Oct, 21:29 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608014:0023:0008:0018:0003:0012:00Wiped Mon 26 Oct, 21:29 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 5h. The force wipe · high confidence

0.7 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 21:29 UKMon 26 Oct, 21:29 UTC · 1d ago – – running 0
Mon 26 Oct, 03:48 UKMon 26 Oct, 03:48 UTC · 2d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
37/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 40 on average
21/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 35 on average
14/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 32 on average
19/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average
7/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! NA · groups of 8+ · monthly · 12 on average
4/ 420

Quick answers

from the figures on this page

Server details

Does SickRust Dev Server hold a steady performance?

Across the last 48 hours the average was 80 server fps, with a floor of 73. The world held as many as 5,314 entities, buildings and deployables included. Memory use reached 1,130 MB at its peak. A falling fps and a rising entity count show up to players as lag.

Is SickRust Dev Server online at the moment, and how consistent is its uptime?

Right now SickRust Dev Server is up and running. Its reported uptime shows a restart about 38 hours ago. It was up for 24 of 24 hours across the last 1 full day, 100% of the time. It came to Rust Wipe Stats's notice first on 26 October 2026.

Where does SickRust Dev Server run from?

The NA tag places SickRust Dev Server in North America, as it lists itself. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 216.158.237.106:50000 is its address.

What Rust version is SickRust Dev Server on?

Rust network protocol 2635 and build 168909 on Linux is what SickRust Dev Server runs. To join you need the same protocol, and Steam handles the update.

Server tags

Who is behind SickRust Dev Server?

The same operator most likely runs SickRust Dev Server and 1 other server we track, as all publish a sickrust.com hostname.

How should you read the tags on SickRust Dev Server?

These are the tags SickRust Dev Server publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here; NA (North America): The server browser puts it under North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry SickRust Dev Server?

SickRust Dev Server appears in the following Rust Wipe Stats lists: Modded Rust servers, Rust PvE servers, live, Rust roleplay servers, live and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Settings and rules

What map is SickRust Dev Server on?

SickRust Dev Server runs a procedural map of size 1,000, seed 1337, made by the game. You can look at it on RustMaps from this page: same size and seed, same map. The map goes by SickNation PVE/PVP.

What settings does SickRust Dev Server use, and what rules does it enforce?

The name of SickRust Dev Server says nothing about gather rate. Groups fall back to the game's default of 8 players. roleplay is the game mode, roleplay with towns, jobs and rules. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does SickRust Dev Server wipe?

The only wipe SickRust Dev Server takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 40 hours is how long the current world has been running. A monthly wipe schedule is set out in its tags.

What happens on SickRust Dev Server when wipe day arrives?

Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its high 0 hours in.

Player counts

Is SickRust Dev Server busy or quiet?

Out of 40 slots, SickRust Dev Server has 0 filled right now. Over seven days to now, 0 players on average.

How does SickRust Dev Server compare with other Rust servers in the rankings?

Seven-day player hours place SickRust Dev Server at #15,432, inside the top 69% of ranked servers and at #1,539 in North America.

How to join

What steps let you join SickRust Dev Server?

Two ways in: press F1 and enter client.connect 216.158.237.106:50000, or join from this page with Launch Rust, which opens Steam and connects you. https://sick-nation.paynow.store/ is its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^m,^r,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players It holds 40 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE No player-versus-player combat: the world is what threatens you.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Region

NA
North America The server browser puts it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.