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Local forecast · EA

#4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义

Online EA 220.197.77.42:28417 checked 7m ago

vanillamoddedoxidepve

Current conditions

observed 7m ago
0 / 50
players now
Empty H 6 · avg 1 7-day high and average

0% full

7-day average
1
peak 6
Rank
#3,297
top 15% · #292 in EA
Last wipe
28d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 54% in EA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17.4 days
usual gap
between real wipes
4
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 03:30 UKMon 19 Oct, 02:30 UTC · 10d ago 4 – running 1
Thu 1 Oct, 19:04 UK FWThu 1 Oct, 18:04 UTC · 28d ago 5 held half 17.4 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average
27/ 200
QS『鱼山路』pve|耐玩|升级|突袭 EA · groups of 8+ · 37 on average
33/ 100
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 34 on average
23/ 100
Japan Tokyo - Vanilla PvE|JP|Beginner EA · groups of 16+ · 33 on average
11/ 100
Japan Tokyo - Chill PvE|JP EA · groups of 16+ · 21 on average
8/ 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average
16/ 88

Quick answers

from the figures on this page

About the server

How smoothly does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 run?

Its average over the last 48 hours was 74 server fps, and it never dropped below 44. At its peak the world had 243,874 entities, counting buildings, deployables and the rest. At most it drew 7,803 MB of memory. A falling fps and a rising entity count show up to players as lag.

Is #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 online at the moment, and how consistent is its uptime?

As of now, #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 is online. The uptime it reports puts the last restart about 10 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 based in?

The EA tag places #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 in Asia, as it lists itself. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 220.197.77.42:28417.

What version of Rust is running on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

On #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Server tags

Which operator is responsible for #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

The rust.baby hostname published by #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 is not used by any other server we track.

What do #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义's tags tell you?

These are the tags #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): 50 player slots are available; ts16 (Group limit): Teams hold no more than 16; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; EA (East Asia): Its place in the server browser is East Asia. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义: Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What map is #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 on?

#4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 runs a procedural map of size 4,680, seed 2026100204, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 use, and what rules does it enforce?

Gather rate is not given in the name for #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义. The limit on groups is 16 players. It plays as pve, no player fighting. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Vanilla is the server's own label: no changed rates, kits or rules: this is the stock Facepunch game. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

When does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 wipe?

Too few wipes on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 2 hours.

What should you expect from wipe day on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

The average peak across its recent wipes was 4 players. Peak numbers on the latest wipe arrived 33 hours after the reset. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Player counts

How many players does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 hold?

Out of 50 slots, #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 has 0 filled right now. Averaged over seven days: 1 players, peaking at 6. At 14:00 UTC it was busiest over the past 48 hours, averaging 2 players.

How does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 compare with other Rust servers in the rankings?

Player hours over the last seven days rank #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 at #3,297, top 15% overall and #292 in Asia.

How to join

How do you get into #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?

Open the console in Rust with F1, then type client.connect 220.197.77.42:28417 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://pan.rustxz.com/api/v4/file/content/Eym5FZ/0/wz.png?sign=OEVILf6vDcvDbYCchEyKN2TVB3ee2ngqshjVZYLUp00%3D%3A1793233043.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^v,EA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp50
Max players 50 player slots are available.
ts16
Group limit Teams hold no more than 16.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the stock Facepunch game.

Gameplay

^p
PvE Player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

EA
East Asia Its place in the server browser is East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.