Rust Wipe StatsWipe forecast
Now 37,934 players 11,623 servers 81 fresh wipes in 3 h

Local forecast

Savage's Primrust - LOCAL TEST

Offline 35.132.96.40:28015 checked 7d ago

moddedcarbon

Current conditions

observed 7d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep3 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.1 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 00:14 UKWed 21 Oct, 23:14 UTC · 7d ago 0 – running 0
Mon 19 Oct, 21:43 UKMon 19 Oct, 20:43 UTC · 9d ago 1 halved by day 1 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustForNoobs.com Primitive | Bow / Melee | Medieval NA · groups of 16+ · biweekly · 1 on average
1/ 50
[US East] Facepunch Primitive 1 NA · groups of 8+ · monthly · 21 on average
20/ 400
[EU] Facepunch Primitive 1 EU · groups of 8+ · monthly · 16 on average
9/ 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| EU · groups of 16+ · 3x · biweekly · 5 on average
2/ 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| NA · groups of 16+ · 3x · biweekly · 4 on average
3/ 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe EU · duo · monthly · 6 on average
1/ 100

Quick answers

from the figures on this page

Server details

How reliable is Savage's Primrust - LOCAL TEST, and is it online now?

Right now Savage's Primrust - LOCAL TEST is down; the last sighting was 7 days 8 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 26 September 2026.

In which location does Savage's Primrust - LOCAL TEST sit?

No region is published by Savage's Primrust - LOCAL TEST. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 35.132.96.40:28015 is its address.

What Rust version is Savage's Primrust - LOCAL TEST on?

On Savage's Primrust - LOCAL TEST you will find Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

How should you read the tags on Savage's Primrust - LOCAL TEST?

These are the tags Savage's Primrust - LOCAL TEST publishes for the game's server browser to read: gmprimitive (Game mode): Guns are out; bows, spears and melee carry the fighting; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Savage's Primrust - LOCAL TEST?

These Rust Wipe Stats lists include Savage's Primrust - LOCAL TEST: Modded Rust servers and Primitive Rust servers. These filters on the server list will bring it up: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is Savage's Primrust - LOCAL TEST on?

A procedural map, generated by the game, runs on Savage's Primrust - LOCAL TEST.

Which settings and rules are in force on Savage's Primrust - LOCAL TEST?

The name of Savage's Primrust - LOCAL TEST says nothing about gather rate. The default of 8 players is the group limit here. This server runs primitive, nothing firearm-based: bows, spears, melee. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

Which days and times does Savage's Primrust - LOCAL TEST schedule its wipes for?

The record of Savage's Primrust - LOCAL TEST's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 7 days 8 hours.

What should you expect from wipe day on Savage's Primrust - LOCAL TEST?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its high 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 1 when the crowd did not hold.

Player counts

What sort of population does Savage's Primrust - LOCAL TEST carry?

At this moment Savage's Primrust - LOCAL TEST is down, having last been seen 7 days 8 hours ago.

How does Savage's Primrust - LOCAL TEST compare with other Rust servers in the rankings?

The last seven days of player hours rank Savage's Primrust - LOCAL TEST at #15,344, in the top 69% of ranked servers.

How to join

What do you do to join Savage's Primrust - LOCAL TEST?

Two ways in: press F1 and enter client.connect 35.132.96.40:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmprimitive,cs167781,ts8,^z,^y

Game

gmprimitive
Game mode Guns are out; bows, spears and melee carry the fighting.
mp10
Max players Capacity: 10.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167781
Build Game build: 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.