Rust Wipe StatsWipe forecast
Now 57,724 players 11,752 servers 129 fresh wipes in 3 h

Local forecast

Magic Test Server

Offline 35.132.96.40:28115 checked 22d ago

moddedcarbon

Current conditions

observed 22d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,967
top 71%
Last wipe
31d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 27 SepFri 25 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 15:39 UKSun 27 Sep, 14:39 UTC · 31d ago 1 – running 1
Fri 25 Sep, 18:58 UKFri 25 Sep, 17:58 UTC · 33d ago 1 – 1.9 days 0
Tue 22 Sep, 22:43 UKTue 22 Sep, 21:43 UTC · 36d ago 1 held half 2.8 days 0
Sat 19 Sep, 16:13 UKSat 19 Sep, 15:13 UTC · 39d ago 1 held half 3.3 days 0
Thu 17 Sep, 22:03 UKThu 17 Sep, 21:03 UTC · 41d ago 1 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustForNoobs.com Primitive | Bow / Melee | Medieval NA · groups of 16+ · biweekly · 1 on average
2/ 50
[US East] Facepunch Primitive 1 NA · groups of 8+ · monthly · 21 on average
29/ 400
[EU] Facepunch Primitive 1 EU · groups of 8+ · monthly · 16 on average
10/ 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| EU · groups of 16+ · 3x · biweekly · 5 on average
6/ 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| NA · groups of 16+ · 3x · biweekly · 4 on average
6/ 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe EU · duo · monthly · 6 on average
7/ 100

Quick answers

from the figures on this page

About the server

How reliable is Magic Test Server, and is it online now?

Magic Test Server is currently offline, with the last sighting 22 days ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

In which location does Magic Test Server sit?

No region is published by Magic Test Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 35.132.96.40:28115.

What version of Rust is running on Magic Test Server?

Rust network protocol 2633 and build 165217 on Windows is what Magic Test Server runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

What do Magic Test Server's tags tell you?

For the game's server browser, Magic Test Server publishes these tags: gmprimitive (Game mode): Bows, spears and melee only: no guns in this primitive mode; mp10 (Max players): 10 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Magic Test Server?

The Rust Wipe Stats lists that include Magic Test Server are: Modded Rust servers and Primitive Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

Which map is in use on Magic Test Server?

A procedural map, generated by the game, runs on Magic Test Server.

Which settings and rules are in force on Magic Test Server?

No gather rate appears in the name Magic Test Server. The default of 8 players is the group limit here. It plays as primitive, nothing firearm-based: bows, spears, melee. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. This server has VAC switched on.

Wipe times

When does Magic Test Server wipe?

Magic Test Server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 31 days 8 hours.

What should you expect from wipe day on Magic Test Server?

The average peak across its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 100% of its recent wipes.

Player counts

Is Magic Test Server busy or quiet?

Magic Test Server is offline at the moment; the last sighting was 22 days ago.

Where does Magic Test Server sit in the rankings?

Ranked #15,967 on seven-day player hours, Magic Test Server is in the top 71% of all ranked servers.

Join the server

What steps let you join Magic Test Server?

Open the console in Rust with F1, then type client.connect 35.132.96.40:28115 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmprimitive,cs165217,ts8,^z,^y

Game

gmprimitive
Game mode Bows, spears and melee only: no guns in this primitive mode.
mp10
Max players 10 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2633
Protocol Joining needs game protocol 2633 on your copy of the game.
cs165217
Build Game build: 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.