Rust Wipe StatsWipe forecast
Now 104,335 players 11,883 servers 530 fresh wipes in 3 h

Local forecast · OC

THE AUSTRALIA & N/Z

Online OC 45.121.210.82:49175 checked 11m ago

quad monthly wipes moddedoxide

Current conditions

observed 11m ago
0 / 20
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,289
top 69% · #177 in OC
Last wipe
27d ago
monthly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

Thursday 5 November, 19:00 UK · 19:00 UTC

in 6d 23h · FW the force wipe

–days
–hours
–min
–sec

The force wipe

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers, top 82% in OC, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 23h. The force wipe

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Old Gits Gaming 1000x OC · quad · 1000x · biweekly · 1 on average
1/ 100
0/ 50
1176/ 1500
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 220 on average
426/ 475
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 84 on average
155/ 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP groups of 30+ · weekly · 71 on average
142/ 250

Quick answers

from the figures on this page

Server details

How smoothly does THE AUSTRALIA & N/Z run?

Its average over the last 48 hours was 60 server fps, and it never dropped below 57. The world held as many as 43,588 entities, buildings and deployables included. At most it drew 6,350 MB of memory. A falling fps and a rising entity count show up to players as lag.

How reliable is THE AUSTRALIA & N/Z, and is it online now?

Right now THE AUSTRALIA & N/Z is up and running. The uptime it reports puts the last restart about 12 days 12 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 2 October 2026 it was first recorded by Rust Wipe Stats.

Where does THE AUSTRALIA & N/Z run from?

In Oceania is where THE AUSTRALIA & N/Z lists itself, using its OC tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 45.121.210.82:49175.

What version of Rust is running on THE AUSTRALIA & N/Z?

Rust network protocol 2634 and build 166586 on Windows is what THE AUSTRALIA & N/Z runs. To join you need the same protocol, and Steam handles the update.

Server tags

Which meaning sits behind each tag on THE AUSTRALIA & N/Z?

These are the tags THE AUSTRALIA & N/Z publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): 20 player slots are available; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166586 (Build): It runs game build 166586; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^e (Minigames): The draw is minigames: arenas, Bedwars, parkour and more; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; OC (Oceania): You will find it listed in Oceania. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry THE AUSTRALIA & N/Z?

THE AUSTRALIA & N/Z appears in the following Rust Wipe Stats lists: Oceania Rust servers and Modded Rust servers. Find it on the server list under Region: Oceania; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Map and rules

Which map is in use on THE AUSTRALIA & N/Z?

A procedural map of size 3,750 with seed 517640405, generated by the game, runs on THE AUSTRALIA & N/Z. You can look at it on RustMaps from this page: same size and seed, same map. You will see the map named Custom Map.

What settings does THE AUSTRALIA & N/Z use, and what rules does it enforce?

The name of THE AUSTRALIA & N/Z says nothing about gather rate. quad sets the group limit at 4 players. It plays as minigames & battle royale, arenas, parkour, Bedwars and battle royale. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. This server has VAC switched on.

Wipe days

Which days and times does THE AUSTRALIA & N/Z schedule its wipes for?

the force wipe is what the estimate of THE AUSTRALIA & N/Z's next wipe rests on. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 8 hours is how long the current world has been running. A monthly wipe schedule is set out in its tags.

Player counts

Is THE AUSTRALIA & N/Z busy or quiet?

THE AUSTRALIA & N/Z is carrying 0 players at the moment, out of 20 slots. The seven-day average stands at 0 players.

What position does THE AUSTRALIA & N/Z hold among Rust servers?

Seven-day player hours place THE AUSTRALIA & N/Z at #15,289, inside the top 69% of ranked servers and at #177 in Oceania. The #616 position among quad servers is where it falls.

Getting in

What steps let you join THE AUSTRALIA & N/Z?

Open the console in Rust with F1, then type client.connect 45.121.210.82:49175 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://discord.com/invite/9DM9dzZQz4.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^m,^e,OC,gmvanilla,cs166586,ts4,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp20
Max players 20 player slots are available.
ts4
Group limit Team size is capped at 4.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs166586
Build It runs game build 166586.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Gameplay

^e
Minigames The draw is minigames: arenas, Bedwars, parkour and more.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Region

OC
Oceania You will find it listed in Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.