Local forecast
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP
Online 91.244.197.135:28015 checked 12m ago
Current conditions
observed 12m agoplayers now
36% full
- 7-day average
- 67
- peak 178
- Rank
- #284
- top 1%
- Last wipe
- 1d ago
- weekly schedule
- Next wipe
- 18h
- Fri 30 Oct, 03:03 UK · 03:03 UTC
Next wipe
a steady gapFriday 30 October, 03:03 UK · 03:03 UTC
in 18h
Every 2 days · medium confidence
Coming wipes
- Fri 30 Oct 03:03 UK · 03:03 UTC 18h
- Sun 1 Nov 03:03 UK · 03:03 UTC 2d 18h
- Tue 3 Nov 03:03 UK · 03:03 UTC 4d 18h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 10h FW
- Sat 7 Nov 03:03 UK · 03:03 UTC 8d 18h
- Mon 9 Nov 03:03 UK · 03:03 UTC 10d 18h
- Wed 11 Nov 03:03 UK · 03:03 UTC 12d 18h
- Fri 13 Nov 03:03 UK · 03:03 UTC 14d 18h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Friday 30 October, 03:03 UK · 03:03 UTC, in 18h. Every 2 days · medium confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 152, 11 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 03:03 UKWed 28 Oct, 03:03 UTC · 1d ago | – | – | running | 20 |
| Mon 26 Oct, 03:04 UKMon 26 Oct, 03:04 UTC · 3d ago | 152 | held half | 2 days | 11 |
| Sat 24 Oct, 04:04 UKSat 24 Oct, 03:04 UTC · 5d ago | 158 | held half | 2 days | 5 |
| Thu 22 Oct, 04:04 UKThu 22 Oct, 03:04 UTC · 7d ago | 129+3 queue | held half | 2 days | 9 |
| Wed 21 Oct, 04:03 UKWed 21 Oct, 03:03 UTC · 8d ago | 129+3 queue | – | 1 days | 1 |
| Tue 20 Oct, 04:03 UKTue 20 Oct, 03:03 UTC · 9d ago | 84 | – | 1 days | 0 |
| Mon 19 Oct, 04:04 UKMon 19 Oct, 03:04 UTC · 10d ago | 96 | – | 1 days | 6 |
| Sun 18 Oct, 10:38 UKSun 18 Oct, 09:38 UTC · 10d ago | 99 | – | 0.7 days | 6 |
| Sat 17 Oct, 19:05 UKSat 17 Oct, 18:05 UTC · 11d ago | 99 | – | 0.6 days | 72 |
| Sat 17 Oct, 04:04 UKSat 17 Oct, 03:04 UTC · 12d ago | 99 | – | 0.6 days | 10 |
| Fri 16 Oct, 04:04 UKFri 16 Oct, 03:04 UTC · 13d ago | 87 | – | 1 days | 4 |
| Thu 15 Oct, 04:03 UKThu 15 Oct, 03:03 UTC · 14d ago | 80 | – | 1 days | 3 |
| Wed 14 Oct, 04:04 UKWed 14 Oct, 03:04 UTC · 15d ago | 80 | – | 1 days | 4 |
| Tue 13 Oct, 04:04 UKTue 13 Oct, 03:04 UTC · 16d ago | 93 | – | 1 days | 3 |
| Mon 12 Oct, 04:03 UKMon 12 Oct, 03:03 UTC · 17d ago | 93 | – | 1 days | 4 |
| Sun 11 Oct, 04:04 UKSun 11 Oct, 03:04 UTC · 18d ago | 80 | – | 1 days | 7 |
| Sat 10 Oct, 04:04 UKSat 10 Oct, 03:04 UTC · 19d ago | 85 | – | 1 days | 3 |
| Fri 9 Oct, 04:04 UKFri 9 Oct, 03:04 UTC · 20d ago | 85 | – | 1 days | 2 |
| Thu 8 Oct, 04:03 UKThu 8 Oct, 03:03 UTC · 21d ago | 95 | – | 1 days | 1 |
| Wed 7 Oct, 04:08 UKWed 7 Oct, 03:08 UTC · 22d ago | 95 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP hold a steady performance?
Across the last 48 hours the average was 58 server fps, with a floor of 38. The world held as many as 17,500 entities, buildings and deployables included. Memory use reached 5,315 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP online at the moment, and how consistent is its uptime?
Right now DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is up and running. Going by its reported uptime, the last restart was about 10 hours ago. It was up for 160 of 168 hours across the last 7 full days, 95% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP based in?
There is no published region for DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 91.244.197.135:28015 is its address.
What Rust version is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP on?
On DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Lists and tags
Who operates DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
The same operator most likely runs DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP and 2 other servers we track, as all publish a dogfight.online hostname.
How should you read the tags on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
These are the tags DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp250 (Max players): 250 player slots are available; ts30 (Group limit): Team size is capped at 30; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^w (Weekly): A wipe every week; ^e (Minigames): Expect minigames such as arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP: loot is supplied; ^i (Battlefield): High rates and kits drive quick PvP; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; modded (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP appears in the following Rust Wipe Stats lists: Modded Rust servers, Aim, UKN and combat training servers and Rust battlefield servers. These filters on the server list will bring it up: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Players now: At least 50; Average players: 50+ on average.
Settings and rules
Which map is in use on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
The game generates the map on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, procedural, size 6,000, seed 1337. The same map comes from the same size and seed, and RustMaps shows it from this page. The map goes by DOGFIGHT 2.0.
Which settings and rules are in force on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
No gather rate appears in the name DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. You can have 30 players in a group. minigames & battle royale is the game mode, arenas, parkour, Bedwars and battle royale. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe schedule
On what schedule does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP wipe?
About every 1 days is how often DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP has wiped of late. Friday 30 October at 03:03 UTC is when its next wipe is due. 29 hours is how long the current world has been running. The tags state that it wipes every week.
What happens on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP when wipe day arrives?
Its recent wipes drew an average peak of 146 players. 11 hours after the latest wipe, the crowd hit its peak. 100% of recent wipes kept more than half the peak until the next wipe.
Population
What sort of population does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP carry?
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is carrying 89 players at the moment, out of 250 slots. Across the past week it peaked at 178 and averaged 67 players. Its busiest point in the last 48 hours was 13:00 UTC, averaging 156 players.
How does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP compare with other Rust servers in the rankings?
The last seven days of player hours rank DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP at #284, in the top 1% of ranked servers.
Getting in
How do you get into DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
Open the console in Rust with F1, then type client.connect 91.244.197.135:28015 to join. On this page, Launch Rust does the same through Steam. https://t.me/dogfightonline is its website.
