Rust Wipe StatsWipe forecast
Now 46,616 players 11,649 servers 110 fresh wipes in 3 h

Local forecast

DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP

Online 91.244.197.135:28015 checked 12m ago

weekly wipes moddedoxide

Current conditions

observed 12m ago
89 / 250
players now
Lively H 178 · avg 67 7-day high and average

36% full

7-day average
67
peak 178
Rank
#284
top 1%
Last wipe
1d ago
weekly schedule
Next wipe
18h
Fri 30 Oct, 03:03 UK · 03:03 UTC

Next wipe

a steady gap

Friday 30 October, 03:03 UK · 03:03 UTC

in 18h

–days
–hours
–min
–sec

Every 2 days · medium confidence

Coming wipes

  1. Fri 30 Oct 03:03 UK · 03:03 UTC 18h
  2. Sun 1 Nov 03:03 UK · 03:03 UTC 2d 18h
  3. Tue 3 Nov 03:03 UK · 03:03 UTC 4d 18h
  4. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 10h FW
  5. Sat 7 Nov 03:03 UK · 03:03 UTC 8d 18h
  6. Mon 9 Nov 03:03 UK · 03:03 UTC 10d 18h
  7. Wed 11 Nov 03:03 UK · 03:03 UTC 12d 18h
  8. Fri 13 Nov 03:03 UK · 03:03 UTC 14d 18h

Players

AveragePeakWipe
05010015020009:0018:0003:0012:0022:0007:00Wiped Wed 28 Oct, 03:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608009:0018:0003:0012:0022:0007:00Wiped Wed 28 Oct, 03:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Friday 30 October, 03:03 UK · 03:03 UTC, in 18h. Every 2 days · medium confidence

1 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
146
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctThu 22 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 152, 11 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 03:03 UKWed 28 Oct, 03:03 UTC · 1d ago – – running 20
Mon 26 Oct, 03:04 UKMon 26 Oct, 03:04 UTC · 3d ago 152 held half 2 days 11
Sat 24 Oct, 04:04 UKSat 24 Oct, 03:04 UTC · 5d ago 158 held half 2 days 5
Thu 22 Oct, 04:04 UKThu 22 Oct, 03:04 UTC · 7d ago 129+3 queue held half 2 days 9
Wed 21 Oct, 04:03 UKWed 21 Oct, 03:03 UTC · 8d ago 129+3 queue – 1 days 1
Tue 20 Oct, 04:03 UKTue 20 Oct, 03:03 UTC · 9d ago 84 – 1 days 0
Mon 19 Oct, 04:04 UKMon 19 Oct, 03:04 UTC · 10d ago 96 – 1 days 6
Sun 18 Oct, 10:38 UKSun 18 Oct, 09:38 UTC · 10d ago 99 – 0.7 days 6
Sat 17 Oct, 19:05 UKSat 17 Oct, 18:05 UTC · 11d ago 99 – 0.6 days 72
Sat 17 Oct, 04:04 UKSat 17 Oct, 03:04 UTC · 12d ago 99 – 0.6 days 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
CHOYKA RUST №3[ONE GRID] ZOMBIE MOD groups of 50+ · weekly · 4 on average
6/ 15
Nuclear Cargo/Oil Trainer groups of 8+ · weekly · 1 on average
1/ 40
1/ 50
540/ 500
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 218 on average
254/ 400
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 83 on average
77/ 400

Quick answers

from the figures on this page

Server facts

Does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP hold a steady performance?

Across the last 48 hours the average was 58 server fps, with a floor of 38. The world held as many as 17,500 entities, buildings and deployables included. Memory use reached 5,315 MB at its peak. Lag is what players call it when fps is low and entities are piling up.

Is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP online at the moment, and how consistent is its uptime?

Right now DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is up and running. Going by its reported uptime, the last restart was about 10 hours ago. It was up for 160 of 168 hours across the last 7 full days, 95% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

What location is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP based in?

There is no published region for DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 91.244.197.135:28015 is its address.

What Rust version is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP on?

On DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Lists and tags

Who operates DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

The same operator most likely runs DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP and 2 other servers we track, as all publish a dogfight.online hostname.

How should you read the tags on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

These are the tags DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp250 (Max players): 250 player slots are available; ts30 (Group limit): Team size is capped at 30; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^w (Weekly): A wipe every week; ^e (Minigames): Expect minigames such as arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP: loot is supplied; ^i (Battlefield): High rates and kits drive quick PvP; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; modded (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP appears in the following Rust Wipe Stats lists: Modded Rust servers, Aim, UKN and combat training servers and Rust battlefield servers. These filters on the server list will bring it up: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Players now: At least 50; Average players: 50+ on average.

Settings and rules

Which map is in use on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

The game generates the map on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, procedural, size 6,000, seed 1337. The same map comes from the same size and seed, and RustMaps shows it from this page. The map goes by DOGFIGHT 2.0.

Which settings and rules are in force on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

No gather rate appears in the name DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. You can have 30 players in a group. minigames & battle royale is the game mode, arenas, parkour, Bedwars and battle royale. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. This server has VAC switched on.

Wipe schedule

On what schedule does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP wipe?

About every 1 days is how often DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP has wiped of late. Friday 30 October at 03:03 UTC is when its next wipe is due. 29 hours is how long the current world has been running. The tags state that it wipes every week.

What happens on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP when wipe day arrives?

Its recent wipes drew an average peak of 146 players. 11 hours after the latest wipe, the crowd hit its peak. 100% of recent wipes kept more than half the peak until the next wipe.

Population

What sort of population does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP carry?

DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is carrying 89 players at the moment, out of 250 slots. Across the past week it peaked at 178 and averaged 67 players. Its busiest point in the last 48 hours was 13:00 UTC, averaging 156 players.

How does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP compare with other Rust servers in the rankings?

The last seven days of player hours rank DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP at #284, in the top 1% of ranked servers.

Getting in

How do you get into DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

Open the console in Rust with F1, then type client.connect 91.244.197.135:28015 to join. On this page, Launch Rust does the same through Steam. https://t.me/dogfightonline is its website.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^w,^e,^d,^i,gmrust,cs168909,ts30,^o^z,modded

Game

gmrust
Game mode The mode is plain Rust survival.
mp250
Max players 250 player slots are available.
ts30
Group limit Team size is capped at 30.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^e
Minigames Expect minigames such as arenas, Bedwars and parkour.
^d
Combat training Training for aim and PvP: loot is supplied.
^i
Battlefield High rates and kits drive quick PvP.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
modded
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.