Rust Wipe StatsWipe forecast
Now 94,650 players 11,876 servers 164 fresh wipes in 3 h

Local forecast

R2 - Aim training / Matchmaking / Facechecks - RU Main

Online 46.174.53.96:28015 checked 5m ago

moddedcarbon

Current conditions

observed 5m ago
372 / 450
players now
Busy H 509 · avg 208 7-day high and average

83% full

7-day average
208
peak 509
Rank
#46
top 0.2%
Last wipe
26d ago
no schedule published
Next wipe
8d 23h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 8d 23h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 23h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 23h FW

Players

AveragePeak
020040060080020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12040608020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 23h. The force wipe · high confidence

610
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 610, 0 hours in, with 83 in the queue.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:54 UK FWThu 1 Oct, 17:54 UTC · 26d ago 610+83 queue – running 583

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1326/ 2000
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 79 on average
145/ 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average
46/ 75
A-42 - Helicopter / Minicopter Training EU · groups of 200+ · 3 on average
3/ 42
Fly2Fight | Attack Heli Training | FFA Heli EU · groups of 8+ · 1 on average
2/ 40
Training | Oil Rig Practice | Small & Large Rig | PvP EU · groups of 8+ · 1 on average
1/ 50

Quick answers

from the figures on this page

Server facts

Is performance good on R2 - Aim training / Matchmaking / Facechecks - RU Main?

Server fps averaged 60 in the last 48 hours; the lowest was 60. At its peak the world had 12,335 entities, counting buildings, deployables and the rest. At most it drew 4,180 MB of memory. Players feel lag when fps drops and the entity count climbs.

How reliable is R2 - Aim training / Matchmaking / Facechecks - RU Main, and is it online now?

You will find R2 - Aim training / Matchmaking / Facechecks - RU Main online at the moment. The uptime it reports puts the last restart about 14 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

What location is R2 - Aim training / Matchmaking / Facechecks - RU Main based in?

Its name points to Europe, though R2 - Aim training / Matchmaking / Facechecks - RU Main publishes no region tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 46.174.53.96:28015 is its address.

What version of Rust is running on R2 - Aim training / Matchmaking / Facechecks - RU Main?

Rust network protocol 2635 and build 168909 on Linux is what R2 - Aim training / Matchmaking / Facechecks - RU Main runs. Steam updates your game for you; the protocol must match to join.

Lists and tags

Who is behind R2 - Aim training / Matchmaking / Facechecks - RU Main?

The same operator most likely runs R2 - Aim training / Matchmaking / Facechecks - RU Main and 2 other servers we track, as all publish a r2rust.com hostname.

Which meaning sits behind each tag on R2 - Aim training / Matchmaking / Facechecks - RU Main?

These are the tags R2 - Aim training / Matchmaking / Facechecks - RU Main publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp450 (Max players): It holds 450 players; ts12 (Group limit): You can have up to 12 players per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP: loot is supplied; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry R2 - Aim training / Matchmaking / Facechecks - RU Main?

The Rust Wipe Stats lists that include R2 - Aim training / Matchmaking / Facechecks - RU Main are: Rust servers in Europe, Modded Rust servers and Aim, UKN and combat training servers. These filters on the server list will bring it up: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 200; Average players: 200+ on average.

Map and rules

What map is R2 - Aim training / Matchmaking / Facechecks - RU Main on?

A procedural map of size 6,000 with seed 1337, generated by the game, runs on R2 - Aim training / Matchmaking / Facechecks - RU Main. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by discord.gg/r2aim.

What settings does R2 - Aim training / Matchmaking / Facechecks - RU Main use, and what rules does it enforce?

Gather rate is not given in the name for R2 - Aim training / Matchmaking / Facechecks - RU Main. The limit on groups is 12 players. It plays as minigames & battle royale, battle royale, arenas, Bedwars and parkour. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

On what schedule does R2 - Aim training / Matchmaking / Facechecks - RU Main wipe?

R2 - Aim training / Matchmaking / Facechecks - RU Main wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 26 days 1 hours.

What happens on R2 - Aim training / Matchmaking / Facechecks - RU Main when wipe day arrives?

At their busiest, its recent wipes averaged 610 players. The latest wipe peaked 0 hours in, with a queue of 83 behind it.

Population history

What sort of population does R2 - Aim training / Matchmaking / Facechecks - RU Main carry?

The live count for R2 - Aim training / Matchmaking / Facechecks - RU Main: 372 players, with 450 slots in total. The seven-day average is 208 players, with a peak of 509. At 10:00 UTC it was busiest over the past 48 hours, averaging 397 players.

What position does R2 - Aim training / Matchmaking / Facechecks - RU Main hold among Rust servers?

Player hours over the past week put R2 - Aim training / Matchmaking / Facechecks - RU Main at #46, inside the top 0.2% of all ranked servers.

Getting in

What do you do to join R2 - Aim training / Matchmaking / Facechecks - RU Main?

Two ways in: press F1 and enter client.connect 46.174.53.96:28015, or join from this page with Launch Rust, which opens Steam and connects you. https://r2rust.com is its website.

Server tags

what each one means

Published as mp450,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts12

Game

gmrust
Game mode Survival as standard Rust plays.
mp450
Max players It holds 450 players.
ts12
Group limit You can have up to 12 players per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Training for aim and PvP: loot is supplied.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.