Rust Wipe StatsWipe forecast
Now 82,249 players 11,849 servers 168 fresh wipes in 3 h

Local forecast

R2 - Aim training / Matchmaking / Facechecks - EU Main

Online 85.209.231.118:28015 checked 10m ago

moddedcarbon

Current conditions

observed 10m ago
68 / 400
players now
Quiet H 155 · avg 34 7-day high and average

17% full

7-day average
34
peak 155
Rank
#463
top 2%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
05010015020021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1150/ 1500
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 79 on average
116/ 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average
37/ 75
A-42 - Helicopter / Minicopter Training EU · groups of 200+ · 3 on average
5/ 42
Fly2Fight | Attack Heli Training | FFA Heli EU · groups of 8+ · 1 on average
4/ 40
Training | Oil Rig Practice | Small & Large Rig | PvP EU · groups of 8+ · 1 on average
1/ 50

Quick answers

from the figures on this page

Server facts

Is performance good on R2 - Aim training / Matchmaking / Facechecks - EU Main?

Server fps averaged 60 in the last 48 hours; the lowest was 60. Buildings, deployables and all else in the world took the entity count to a peak of 4,118. Memory use reached 2,813 MB at its peak. Lag is what players call it when fps is low and entities are piling up.

How reliable is R2 - Aim training / Matchmaking / Facechecks - EU Main, and is it online now?

Right now R2 - Aim training / Matchmaking / Facechecks - EU Main is up and running. The uptime it reports puts the last restart about 16 hours ago. It was up for 165 of 168 hours across the last 7 full days, 98% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

Where does R2 - Aim training / Matchmaking / Facechecks - EU Main run from?

Its name points to Europe, though R2 - Aim training / Matchmaking / Facechecks - EU Main publishes no region tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 85.209.231.118:28015.

What Rust version is R2 - Aim training / Matchmaking / Facechecks - EU Main on?

On R2 - Aim training / Matchmaking / Facechecks - EU Main you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

Which operator is responsible for R2 - Aim training / Matchmaking / Facechecks - EU Main?

A r2rust.com hostname is published by R2 - Aim training / Matchmaking / Facechecks - EU Main and by 2 other servers we track, which points to the same operator running them.

How should you read the tags on R2 - Aim training / Matchmaking / Facechecks - EU Main?

These are the tags R2 - Aim training / Matchmaking / Facechecks - EU Main publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp400 (Max players): 400 player slots are available; ts12 (Group limit): You can have up to 12 players per team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^e (Minigames): The draw is minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP here, with loot given to you; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does R2 - Aim training / Matchmaking / Facechecks - EU Main appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include R2 - Aim training / Matchmaking / Facechecks - EU Main are: Rust servers in Europe, Modded Rust servers and Aim, UKN and combat training servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 50; Average players: 25+ on average.

Rules and settings

What map is R2 - Aim training / Matchmaking / Facechecks - EU Main on?

The game generates the map on R2 - Aim training / Matchmaking / Facechecks - EU Main, procedural, size 6,000, seed 1337. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: discord.gg/r2aim.

Which settings and rules are in force on R2 - Aim training / Matchmaking / Facechecks - EU Main?

No gather rate appears in the name R2 - Aim training / Matchmaking / Facechecks - EU Main. The limit on groups is 12 players. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. This server has VAC switched on.

Wipe schedule

When does R2 - Aim training / Matchmaking / Facechecks - EU Main wipe?

Too few wipes on R2 - Aim training / Matchmaking / Facechecks - EU Main are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 2 hours.

Population

Is R2 - Aim training / Matchmaking / Facechecks - EU Main busy or quiet?

The live count for R2 - Aim training / Matchmaking / Facechecks - EU Main: 68 players, with 400 slots in total. The seven-day average is 34 players, with a peak of 155. At 18:00 UTC it was busiest over the past 48 hours, averaging 82 players.

What position does R2 - Aim training / Matchmaking / Facechecks - EU Main hold among Rust servers?

Player hours over the past week put R2 - Aim training / Matchmaking / Facechecks - EU Main at #463, inside the top 2% of all ranked servers.

Join the server

How do you get into R2 - Aim training / Matchmaking / Facechecks - EU Main?

Open the console in Rust with F1, then type client.connect 85.209.231.118:28015 to join. On this page, Launch Rust does the same through Steam. https://r2rust.com is its website.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts12

Game

gmrust
Game mode Survival as standard Rust plays.
mp400
Max players 400 player slots are available.
ts12
Group limit You can have up to 12 players per team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Gameplay

^e
Minigames The draw is minigames: arenas, Bedwars, parkour and more.
^d
Combat training Practise aim and PvP here, with loot given to you.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.