Rust Wipe StatsWipe forecast
Now 44,965 players 11,641 servers 105 fresh wipes in 3 h

Local forecast

R2 Test Server

Online 195.18.27.189:35007 checked 11m ago

moddedoxide

Current conditions

observed 11m ago
0 / 250
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#6,664
top 30%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.511.5209:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.7 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

The first 48 hours of its last wipes

Fri 2 OctSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:05 UKFri 2 Oct, 07:05 UTC · 27d ago 1 – running 0
Sun 13 Sep, 14:42 UKSun 13 Sep, 13:42 UTC · 45d ago 1 halved by day 6 18.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
108/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
130/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
147/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
45/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
18/ 1000

Quick answers

from the figures on this page

About the server

Is performance good on R2 Test Server?

Server fps averaged 235 in the last 48 hours; the lowest was 213. Buildings, deployables and all else in the world took the entity count to a peak of 137,354. At most it drew 3,992 MB of memory. Players feel lag when fps drops and the entity count climbs.

How reliable is R2 Test Server, and is it online now?

As of now, R2 Test Server is online. Its reported uptime shows a restart about 4 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does R2 Test Server run from?

For R2 Test Server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 195.18.27.189:35007.

What version of Rust is running on R2 Test Server?

Rust network protocol 2635 and build 167058 on Windows is what R2 Test Server runs. Steam updates your game for you; the protocol must match to join.

Server tags

Who operates R2 Test Server?

The same operator most likely runs R2 Test Server and 2 other servers we track, as all publish a r2rust.com hostname.

Which meaning sits behind each tag on R2 Test Server?

The server browser reads these tags from R2 Test Server: gmrust (Game mode): Survival as standard Rust plays; mp250 (Max players): Capacity: 250; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs167058 (Build): It runs game build 167058; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does R2 Test Server appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include R2 Test Server are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What map is R2 Test Server on?

R2 Test Server runs a procedural map of size 4,750, seed 1234, made by the game. You can look at it on RustMaps from this page: same size and seed, same map. You will see the map named Custom Map.

Which settings and rules are in force on R2 Test Server?

No gather rate appears in the name R2 Test Server. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.

Wipe schedule

Which days and times does R2 Test Server schedule its wipes for?

Too few wipes on R2 Test Server are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 27 days 1 hours.

What should you expect from wipe day on R2 Test Server?

At their busiest, its recent wipes averaged 1 players. 12 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 6.

Population history

Is R2 Test Server busy or quiet?

Out of 250 slots, R2 Test Server has 0 filled right now. Averaged over seven days: 0 players, peaking at 2. At 03:00 UTC it was busiest over the past 48 hours, averaging 2 players.

What position does R2 Test Server hold among Rust servers?

The last seven days of player hours rank R2 Test Server at #6,664, in the top 30% of ranked servers.

How to join

How do you get into R2 Test Server?

Enter client.connect 195.18.27.189:35007 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp250
Max players Capacity: 250.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs167058
Build It runs game build 167058.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.