Local forecast · OC
[AU] OzRust.com Development
Offline OC 49.180.105.193:28014 checked 13d ago
Current conditions
observed 13d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,125
- top 70% · #188 in OC
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 1h
- Thu 29 Oct, 22:50 UK · 22:50 UTC
Next wipe
Thursday 29 October, 22:50 UK · 22:50 UTC
in 1h
Biweekly: 14 days after its last wipe
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 22:50 UK · 22:50 UTC, in 1h. Biweekly: 14 days after its last wipe
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is [AU] OzRust.com Development online at the moment, and how consistent is its uptime?
[AU] OzRust.com Development is currently offline, with the last sighting 13 days 20 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 16 October 2026 it was first recorded by Rust Wipe Stats.
Where does [AU] OzRust.com Development run from?
The OC tag places [AU] OzRust.com Development in Oceania, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 49.180.105.193:28014 is its address.
What Rust version is [AU] OzRust.com Development on?
On [AU] OzRust.com Development you will find Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do [AU] OzRust.com Development's tags tell you?
The server browser reads these tags from [AU] OzRust.com Development: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): 150 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; OC (Oceania): You will find it listed in Oceania. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does [AU] OzRust.com Development appear among the Rust Wipe Stats lists and filters?
[AU] OzRust.com Development appears in the following Rust Wipe Stats lists: Oceania Rust servers, Modded Rust servers and Rust PvE servers, live. Find it on the server list under Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Map and rules
Which map is in use on [AU] OzRust.com Development?
The map is procedural, generated by the game on [AU] OzRust.com Development.
What settings does [AU] OzRust.com Development use, and what rules does it enforce?
The name of [AU] OzRust.com Development says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs pve, no player fighting. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe times
Which days and times does [AU] OzRust.com Development schedule its wipes for?
biweekly: 14 days after its last wipe is what the estimate of [AU] OzRust.com Development's next wipe rests on. Thursday 29 October at 22:50 UTC is when its next wipe is due. The world it is running now dates from 13 days 22 hours. The tags say it wipes every two weeks.
Population
What sort of population does [AU] OzRust.com Development carry?
The last time [AU] OzRust.com Development was seen was 13 days 20 hours ago; it is offline right now.
What position does [AU] OzRust.com Development hold among Rust servers?
Player hours over the last seven days rank [AU] OzRust.com Development at #15,125, top 70% overall and #188 in Oceania.
How to join
What do you do to join [AU] OzRust.com Development?
Two ways in: press F1 and enter client.connect 49.180.105.193:28014, or join from this page with Launch Rust, which opens Steam and connects you.