Rust Wipe StatsWipe forecast
Now 90,952 players 11,834 servers 423 fresh wipes in 3 h

Local forecast

US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch

Offline 50.20.127.247:28015 checked 2h ago

moddedoxide

Current conditions

observed 2h ago
1 / 100
players now
Offline H 2 · avg 1 7-day high and average

1% full

7-day average
1
peak 2
Rank
#3,310
top 15%
No wipes
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes

Next wipe

This server resets its world every few hours (5 new worlds this week), so there is no wipe to forecast.

Players

AveragePeak
00.250.50.75122:0007:0015:0001:0009:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 17:07 UKThu 29 Oct, 17:07 UTC · 4h ago – – – 1
Thu 29 Oct, 16:13 UKThu 29 Oct, 16:13 UTC · 5h ago – – – 0
Thu 29 Oct, 15:57 UKThu 29 Oct, 15:57 UTC · 5h ago – – – 0
Thu 29 Oct, 15:22 UKThu 29 Oct, 15:22 UTC · 5h ago – – – 1
Thu 22 Oct, 23:02 UKThu 22 Oct, 22:02 UTC · 6d ago 1 – – 1
Wed 21 Oct, 11:45 UKWed 21 Oct, 10:45 UTC · 8d ago 1 – 1.5 days 1
Tue 20 Oct, 05:13 UKTue 20 Oct, 04:13 UTC · 9d ago 1 – 1.3 days 0
Tue 6 Oct, 01:50 UKTue 6 Oct, 00:50 UTC · 23d ago 2 held half 14.1 days 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis NA · groups of 8+ · 376 on average
369/ 525
AU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis OC · groups of 8+ · 54 on average
2/ 50
EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis EU · groups of 29+ · monthly · 1,334 on average
1643/ 1950

Quick answers

from the figures on this page

Server facts

How reliable is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch, and is it online now?

Right now US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch is down; the last sighting was 2 hours ago. In the last 7 full days it stayed up 153 of 168 hours, 91% of the time. On 6 October 2026 it was first recorded by Rust Wipe Stats.

What location is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch based in?

Its name points to North America, though US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch publishes no region tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 50.20.127.247:28015.

What Rust version is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch on?

Rust network protocol 2635 and build 168909 on Windows is what US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

How should you read the tags on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

These are the tags US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch appears in the following Rust Wipe Stats lists: Modded Rust servers, Aim, UKN and combat training servers and US Rust servers. Find it on the server list under Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and rules

Which map is in use on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

The game generates the map on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch, a procedural one.

Which settings and rules are in force on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

No gather rate appears in the name US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch. Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is disabled.

Wipe times

On what schedule does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch wipe?

None of the resets on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch counts as a wipe: it rebuilds the world every few hours and publishes no wipe schedule.

Population

Is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch busy or quiet?

The last time US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch was seen was 2 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 2. At 22:00 UTC it was busiest over the past 48 hours, averaging 1 players.

What position does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch hold among Rust servers?

Player hours over the past week put US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch at #3,310, inside the top 15% of all ranked servers.

Getting in

What steps let you join US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?

Enter client.connect 50.20.127.247:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players 100 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.