Local forecast
US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch
Offline 50.20.127.247:28015 checked 2h ago
Current conditions
observed 2h agoplayers now
1% full
- 7-day average
- 1
- peak 2
- Rank
- #3,310
- top 15%
- No wipes
- resets
- 5 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
Next wipe
This server resets its world every few hours (5 new worlds this week), so there is no wipe to forecast.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 17:07 UKThu 29 Oct, 17:07 UTC · 4h ago | – | – | – | 1 |
| Thu 29 Oct, 16:13 UKThu 29 Oct, 16:13 UTC · 5h ago | – | – | – | 0 |
| Thu 29 Oct, 15:57 UKThu 29 Oct, 15:57 UTC · 5h ago | – | – | – | 0 |
| Thu 29 Oct, 15:22 UKThu 29 Oct, 15:22 UTC · 5h ago | – | – | – | 1 |
| Thu 22 Oct, 23:02 UKThu 22 Oct, 22:02 UTC · 6d ago | 1 | – | – | 1 |
| Wed 21 Oct, 11:45 UKWed 21 Oct, 10:45 UTC · 8d ago | 1 | – | 1.5 days | 1 |
| Tue 20 Oct, 05:13 UKTue 20 Oct, 04:13 UTC · 9d ago | 1 | – | 1.3 days | 0 |
| Tue 6 Oct, 01:50 UKTue 6 Oct, 00:50 UTC · 23d ago | 2 | held half | 14.1 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch, and is it online now?
Right now US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch is down; the last sighting was 2 hours ago. In the last 7 full days it stayed up 153 of 168 hours, 91% of the time. On 6 October 2026 it was first recorded by Rust Wipe Stats.
What location is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch based in?
Its name points to North America, though US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch publishes no region tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 50.20.127.247:28015.
What Rust version is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch on?
Rust network protocol 2635 and build 168909 on Windows is what US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?
These are the tags US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?
US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch appears in the following Rust Wipe Stats lists: Modded Rust servers, Aim, UKN and combat training servers and US Rust servers. Find it on the server list under Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Settings and rules
Which map is in use on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?
The game generates the map on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch, a procedural one.
Which settings and rules are in force on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?
No gather rate appears in the name US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch. Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is disabled.
Wipe times
On what schedule does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch wipe?
None of the resets on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch counts as a wipe: it rebuilds the world every few hours and publishes no wipe schedule.
Population
Is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch busy or quiet?
The last time US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch was seen was 2 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 2. At 22:00 UTC it was busiest over the past 48 hours, averaging 1 players.
What position does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch hold among Rust servers?
Player hours over the past week put US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch at #3,310, inside the top 15% of all ranked servers.
Getting in
What steps let you join US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?
Enter client.connect 50.20.127.247:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.