Rust Wipe StatsWipe forecast
Now 76,222 players 11,781 servers 245 fresh wipes in 3 h

Local forecast

4Netplayers.The.special.forces

Offline 51.89.152.8:32600 checked 4d ago

quad moddedoxidesoftcore

Current conditions

observed 4d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,276
top 69%
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:12 UKThu 15 Oct, 11:12 UTC · 14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average
4/ 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average
1/ 233
ProRow quad · 2 on average
2/ 20
Gamed!de quad · 1 on average
1/ 8
[EA] Softcore 1 quad · monthly · 66 on average
16/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 58 on average
56/ 300

Quick answers

from the figures on this page

Server facts

Is 4Netplayers.The.special.forces online at the moment, and how consistent is its uptime?

4Netplayers.The.special.forces is currently offline, with the last sighting 4 days 10 hours ago. In the last 7 full days it stayed up 85 of 168 hours, 51% of the time. The first sighting by Rust Wipe Stats was on 15 September 2026.

Where does 4Netplayers.The.special.forces run from?

There is no published region for 4Netplayers.The.special.forces. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 51.89.152.8:32600.

What version of Rust is running on 4Netplayers.The.special.forces?

Rust network protocol 2634 and build 167781 on Linux is what 4Netplayers.The.special.forces runs. Steam updates your game for you; the protocol must match to join.

Lists and tags

How should you read the tags on 4Netplayers.The.special.forces?

The server browser reads these tags from 4Netplayers.The.special.forces: gmsoftcore (Game mode): The rules are softer here: softcore; mp10 (Max players): 10 player slots are available; ts4 (Group limit): You can have up to 4 players per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry 4Netplayers.The.special.forces?

4Netplayers.The.special.forces appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Map and rules

Which map is in use on 4Netplayers.The.special.forces?

4Netplayers.The.special.forces runs a procedural map of size 4,500, seed 1382625960, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does 4Netplayers.The.special.forces use, and what rules does it enforce?

No gather rate appears in the name 4Netplayers.The.special.forces. The limit for groups is 4 players (quad). This server runs softcore, Facepunch's friendlier mode, where part of your loot stays with you. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe schedule

On what schedule does 4Netplayers.The.special.forces wipe?

Too few wipes on 4Netplayers.The.special.forces are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 11 hours.

What should you expect from wipe day on 4Netplayers.The.special.forces?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its high 0 hours in.

Population history

How many players does 4Netplayers.The.special.forces hold?

4Netplayers.The.special.forces is offline at the moment; the last sighting was 4 days 10 hours ago. Over seven days to now, 0 players on average.

What position does 4Netplayers.The.special.forces hold among Rust servers?

The last seven days of player hours rank 4Netplayers.The.special.forces at #15,276, in the top 69% of ranked servers. The #615 position among quad servers is where it falls.

How to join

What do you do to join 4Netplayers.The.special.forces?

Enter client.connect 51.89.152.8:32600 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode The rules are softer here: softcore.
mp10
Max players 10 player slots are available.
ts4
Group limit You can have up to 4 players per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build: 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.