Rust Wipe StatsWipe forecast
Now 89,289 players 11,829 servers 0 fresh wipes in 3 h

Local forecast · NA

[PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing

Online NA 66.51.99.119:28015 checked 3h ago

monthly wipes moddedoxidepve

Current conditions

observed 3h ago
8 / 100
players now
Quiet H 19 · avg 7 7-day high and average

8% full

7-day average
7
peak 19
Rank
#1,195
top 5% · #174 in NA
Last wipe
6d ago
monthly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 22h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 22h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 22h FW

Players

AveragePeak
0510152021:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 5% of all ranked servers, top 9% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 22h. The force wipe · high confidence

16
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 46 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:31 UKThu 22 Oct, 18:31 UTC · 6d ago 16 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
40/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
32/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
23/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 31 on average
32/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average
15/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! NA · groups of 8+ · monthly · 12 on average
5/ 420

Quick answers

from the figures on this page

About the server

How smoothly does [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing run?

Server fps averaged 60 in the last 48 hours; the lowest was 58. The world held as many as 124,198 entities, buildings and deployables included. At most it drew 6,079 MB of memory. Lag is what players call it when fps is low and entities are piling up.

Is [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing online at the moment, and how consistent is its uptime?

You will find [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing online at the moment. Its reported uptime shows a restart about 2 days 6 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 1 October 2026.

In which location does [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing sit?

With its NA tag, [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing lists itself in North America. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 66.51.99.119:28015 is its address.

What Rust version is [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing on?

Rust network protocol 2635 and build 168909 on Linux is what [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing runs. To join you need the same protocol, and Steam handles the update.

Server tags

Which operator is responsible for [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

[PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing and 3 other servers we track all publish a relicpve.com hostname, so the same operator most likely runs them.

Which meaning sits behind each tag on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

These are the tags [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 player slots are available; ts30 (Group limit): Teams hold no more than 30; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): Its place in the server browser is North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

The Rust Wipe Stats lists that include [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing are: Modded Rust servers, Rust PvE servers, live, Rust roleplay servers, live, Rust servers with zombies and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Rules and settings

Which map is in use on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

[PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing runs a procedural map of size 4,500, seed 1722427781, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing use, and what rules does it enforce?

The name of [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing says nothing about gather rate. You can have 30 players in a group. roleplay is the game mode, jobs, towns and rules for roleplay. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. This server has VAC switched on.

Wipe days

When does [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing wipe?

Once a month is all [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing wipes, at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 6 days 1 hours. Its tags carry a monthly wipe schedule.

What happens on [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing when wipe day arrives?

Its recent wipes drew an average peak of 16 players. The crowd on the latest wipe reached its high 46 hours in.

Population

Is [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing busy or quiet?

The live count for [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing: 8 players, with 100 slots in total. Across the past week it peaked at 19 and averaged 7 players. The last 48 hours peak at 00:00 UTC, when the average was 15 players.

Where does [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing sit in the rankings?

Seven-day player hours place [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing at #1,195, inside the top 5% of ranked servers and at #174 in North America.

Join the server

What steps let you join [PvE] Relic Evolution | Zombies | No Decay | No Raiding/Killing?

Two ways in: press F1 and enter client.connect 66.51.99.119:28015, or join from this page with Launch Rust, which opens Steam and connects you. https://relicpve.com is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^r,NA,^p,gmrust,cs168909,ts30,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 player slots are available.
ts30
Group limit Teams hold no more than 30.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE Player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Region

NA
North America Its place in the server browser is North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.