Rust Wipe StatsWipe forecast
Now 89,289 players 11,829 servers 113 fresh wipes in 3 h

Local forecast · NA

[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing

Offline NA 66.51.99.119:28027 checked 27d ago

monthly wipes moddedoxidepve

Current conditions

observed 27d ago
3 / 100
players now
Offline H – · avg 0 7-day high and average

3% full

7-day average
0
peak –
Rank
#10,676
top 45% · #1371 in NA
Last wipe
54d ago
monthly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 8d 0h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 0h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 0h FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 45% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 0h. The force wipe · high confidence

9
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 19:28 UKThu 24 Sep, 18:28 UTC · 33d ago 9 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
40/ 200
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32/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
23/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 31 on average
32/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average
15/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! NA · groups of 8+ · monthly · 12 on average
5/ 420

Quick answers

from the figures on this page

Server facts

How reliable is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, and is it online now?

[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is currently offline, with the last sighting 27 days ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing based in?

The NA tag places [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing in North America, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 66.51.99.119:28027.

What Rust version is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing on?

On [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing you will find Rust network protocol 2633 and build 165217, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

Which operator is responsible for [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing and 3 other servers we track all publish a relicpve.com hostname, so the same operator most likely runs them.

Which meaning sits behind each tag on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

The server browser reads these tags from [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Capacity: 100; ts30 (Group limit): You can have up to 30 players per team; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs165217 (Build): Build 165217 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): Its place in the server browser is North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing appears in the following Rust Wipe Stats lists: Modded Rust servers, Rust PvE servers, live, Rust roleplay servers, live, Rust servers with zombies and US Rust servers. Find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and rules

Which map is in use on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing runs a procedural map of size 4,000, seed 1337, made by the game. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: Custom Map.

What settings does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing use, and what rules does it enforce?

Gather rate is not given in the name for [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing. You can have 30 players in a group. roleplay is the game mode, roleplay with towns, jobs and rules. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. This server has VAC switched on.

Wipe days

When does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing wipe?

Once a month is all [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 54 days 23 hours. The tags state that it wipes once a month.

What should you expect from wipe day on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

At their busiest, its recent wipes averaged 9 players. Peak numbers on the latest wipe arrived 5 hours after the reset.

Population history

What sort of population does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing carry?

The last time [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing was seen was 27 days ago; it is offline right now.

What position does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing hold among Rust servers?

Player hours over the last seven days rank [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing at #10,676, top 45% overall and #1,371 in North America.

How to join

What do you do to join [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

Two ways in: press F1 and enter client.connect 66.51.99.119:28027, or join from this page with Launch Rust, which opens Steam and connects you. https://relicpve.com is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^r,NA,^p,gmvanilla,cs165217,ts30,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Capacity: 100.
ts30
Group limit You can have up to 30 players per team.
v2633
Protocol Game protocol 2633 applies; match it to join.
cs165217
Build Build 165217 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE No player-versus-player combat: the world is what threatens you.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Region

NA
North America Its place in the server browser is North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.