Local forecast · NA
PVE Chill Zone
Online NA 66.51.98.63:28050 checked 14m ago
Current conditions
observed 14m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #14,810
- top 67% · #1483 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 22h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 22h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 22h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 22h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 22h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:20 UK FWThu 1 Oct, 18:20 UTC · 27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does PVE Chill Zone hold a steady performance?
Across the last 48 hours the average was 5 server fps, with a floor of 5. At its peak the world had 90,488 entities, counting buildings, deployables and the rest. Memory use reached 2,489 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is PVE Chill Zone online at the moment, and how consistent is its uptime?
You will find PVE Chill Zone online at the moment. The uptime it reports puts the last restart about 6 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does PVE Chill Zone run from?
In North America is where PVE Chill Zone lists itself, using its NA tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 66.51.98.63:28050.
What version of Rust is running on PVE Chill Zone?
Rust network protocol 2635 and build 168909 on Linux is what PVE Chill Zone runs. To join you need the same protocol, and Steam handles the update.
Server tags
How should you read the tags on PVE Chill Zone?
The server browser reads these tags from PVE Chill Zone: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): Its place in the server browser is North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does PVE Chill Zone appear among the Rust Wipe Stats lists and filters?
PVE Chill Zone appears in the following Rust Wipe Stats lists: Modded Rust servers, Rust PvE servers, live and US Rust servers. Find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and rules
What map is PVE Chill Zone on?
The game generates the map on PVE Chill Zone, procedural, size 4,000, seed 1109983704. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does PVE Chill Zone use, and what rules does it enforce?
The name of PVE Chill Zone says nothing about gather rate. The default of 8 players is the group limit here. pve is the game mode, no combat between players. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe days
Which days and times does PVE Chill Zone schedule its wipes for?
PVE Chill Zone wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The world it is running now dates from 27 days 2 hours. Its tags carry a monthly wipe schedule.
What happens on PVE Chill Zone when wipe day arrives?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its high 1 hours in.
Player counts
What sort of population does PVE Chill Zone carry?
PVE Chill Zone is carrying 0 players at the moment, out of 50 slots. The seven-day average is 0 players, with a peak of 1.
Where does PVE Chill Zone sit in the rankings?
Seven-day player hours place PVE Chill Zone at #14,810, inside the top 67% of ranked servers and at #1,483 in North America.
How to join
What do you do to join PVE Chill Zone?
Open the console in Rust with F1, then type client.connect 66.51.98.63:28050 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://discord.com/invite/849qKwXsg.
