Rust Wipe StatsWipe forecast
Now 72,381 players 11,806 servers 114 fresh wipes in 3 h

Local forecast · NA

Standard Deviation- PvE, No Decay, survival variable.

Online NA 66.51.98.74:28015 checked 8m ago

quad monthly wipes moddedoxidepve

Current conditions

observed 8m ago
0 / 50
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#13,089
top 59% · #1414 in NA
Last wipe
5d ago
monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 21h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 21h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 21h FW

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

0246822:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 59% of all ranked servers, top 76% in NA, and #577 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 21h. The force wipe · high confidence

14 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Thu 22 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:13 UKThu 22 Oct, 18:13 UTC · 6d ago 0 – running 0
Thu 1 Oct, 19:19 UK FWThu 1 Oct, 18:19 UTC · 27d ago 1 halved by day 4 21 days 0
Thu 24 Sep, 21:06 UKThu 24 Sep, 20:06 UTC · 34d ago 1 halved by day 2 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reforged Hybrid | PvE/PvP Zones | Zombies | Events NA · quad · monthly · 20 on average
36/ 140
4/ 50
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. NA · quad · monthly · 2 on average
5/ 50
Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| NA · quad · 4x · monthly · 1 on average
1/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
45/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
32/ 200

Quick answers

from the figures on this page

Server facts

How smoothly does Standard Deviation- PvE, No Decay, survival variable. run?

Across the last 48 hours the average was 5 server fps, with a floor of 5. Buildings, deployables and all else in the world took the entity count to a peak of 23,826. Memory use reached 1,558 MB at its peak. Lag is what players call it when fps is low and entities are piling up.

Is Standard Deviation- PvE, No Decay, survival variable. online at the moment, and how consistent is its uptime?

You will find Standard Deviation- PvE, No Decay, survival variable. online at the moment. Going by its reported uptime, the last restart was about 10 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

In which location does Standard Deviation- PvE, No Decay, survival variable. sit?

With its NA tag, Standard Deviation- PvE, No Decay, survival variable. lists itself in North America. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 66.51.98.74:28015.

What Rust version is Standard Deviation- PvE, No Decay, survival variable. on?

On Standard Deviation- PvE, No Decay, survival variable. you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Server tags

How should you read the tags on Standard Deviation- PvE, No Decay, survival variable.?

For the game's server browser, Standard Deviation- PvE, No Decay, survival variable. publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): 50 player slots are available; ts4 (Group limit): You can have up to 4 players per team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): You will find it listed in North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Standard Deviation- PvE, No Decay, survival variable.?

The Rust Wipe Stats lists that include Standard Deviation- PvE, No Decay, survival variable. are: Modded Rust servers, Rust PvE servers, live and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.

Settings and rules

What map is Standard Deviation- PvE, No Decay, survival variable. on?

Standard Deviation- PvE, No Decay, survival variable. runs a procedural map of size 2,112, seed 662852897, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does Standard Deviation- PvE, No Decay, survival variable. use, and what rules does it enforce?

No gather rate appears in the name Standard Deviation- PvE, No Decay, survival variable.. The limit for groups is 4 players (quad). It plays as pve, other players cannot be fought. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe schedule

When does Standard Deviation- PvE, No Decay, survival variable. wipe?

The only wipe Standard Deviation- PvE, No Decay, survival variable. takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 5 days 23 hours is how long the current world has been running. The tags state that it wipes once a month.

What happens on Standard Deviation- PvE, No Decay, survival variable. when wipe day arrives?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 0 hours in. 0% of recent wipes kept more than half the peak until the next wipe. In the wipes that lost it, numbers fell under half by day 3.

Population

What sort of population does Standard Deviation- PvE, No Decay, survival variable. carry?

Standard Deviation- PvE, No Decay, survival variable. is carrying 0 players at the moment, out of 50 slots. Averaged over seven days: 0 players, peaking at 1.

How does Standard Deviation- PvE, No Decay, survival variable. compare with other Rust servers in the rankings?

Player hours over the last seven days rank Standard Deviation- PvE, No Decay, survival variable. at #13,089, top 59% overall and #1,414 in North America. The #577 position among quad servers is where it falls.

How to join

What steps let you join Standard Deviation- PvE, No Decay, survival variable.?

Two ways in: press F1 and enter client.connect 66.51.98.74:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp50
Max players 50 player slots are available.
ts4
Group limit You can have up to 4 players per team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Gameplay

^p
PvE Player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Region

NA
North America You will find it listed in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.