Rust Wipe StatsWipe forecast
Now 50,310 players 11,629 servers 115 fresh wipes in 3 h

Local forecast

sran' inc. | MAIN

Online 80.242.59.137:35000 checked 9m ago

moddedcarbon

Current conditions

observed 9m ago
0 / 1000
players now
Empty H 5 · avg 1 7-day high and average

0% full

7-day average
1
peak 5
Rank
#3,846
top 17%
Last wipe
28d ago
no schedule published
Next wipe
6d 10h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 6d 10h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 10h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 10h FW

Players

AveragePeak
0123409:0019:0004:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

025507510009:0019:0004:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 10h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 44 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:56 UK FWThu 1 Oct, 18:56 UTC · 28d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
63/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 123 on average
118/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
23/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 95 on average
92/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
79/ 200

Quick answers

from the figures on this page

About the server

Is performance good on sran' inc. | MAIN?

Its average over the last 48 hours was 30 server fps, and it never dropped below 3. At its peak the world had 293,573 entities, counting buildings, deployables and the rest. The peak memory draw was 6,083 MB. Players feel lag when fps drops and the entity count climbs.

How reliable is sran' inc. | MAIN, and is it online now?

Right now sran' inc. | MAIN is up and running. Its reported uptime shows a restart about 1 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

Where does sran' inc. | MAIN run from?

There is no published region for sran' inc. | MAIN. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 80.242.59.137:35000.

What version of Rust is running on sran' inc. | MAIN?

On sran' inc. | MAIN you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Lists and tags

Who operates sran' inc. | MAIN?

The same operator most likely runs sran' inc. | MAIN and 14 other servers we track, as all publish a sranrust.ru hostname.

Which meaning sits behind each tag on sran' inc. | MAIN?

These are the tags sran' inc. | MAIN publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp1000 (Max players): Capacity: 1,000; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry sran' inc. | MAIN?

sran' inc. | MAIN appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and rules

Which map is in use on sran' inc. | MAIN?

sran' inc. | MAIN runs a procedural map of size 6,000, seed 676767, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: SRAN MAP.

What settings does sran' inc. | MAIN use, and what rules does it enforce?

No gather rate appears in the name sran' inc. | MAIN. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. This server runs with VAC switched off.

Wipe days

Which days and times does sran' inc. | MAIN schedule its wipes for?

Once a month is all sran' inc. | MAIN wipes, at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 13 hours is how long the current world has been running.

What should you expect from wipe day on sran' inc. | MAIN?

At their busiest, its recent wipes averaged 3 players. 44 hours after the latest wipe, the crowd hit its peak.

Population history

What sort of population does sran' inc. | MAIN carry?

Out of 1,000 slots, sran' inc. | MAIN has 0 filled right now. The seven-day average is 1 players, with a peak of 5. Its busiest point in the last 48 hours was 22:00 UTC, averaging 2 players.

What position does sran' inc. | MAIN hold among Rust servers?

Ranked #3,846 on seven-day player hours, sran' inc. | MAIN is in the top 17% of all ranked servers.

Join the server

What steps let you join sran' inc. | MAIN?

Open the console in Rust with F1, then type client.connect 80.242.59.137:35000 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://discord.com/invite/sran.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The mode is plain Rust survival.
mp1000
Max players Capacity: 1,000.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.