Rust Wipe StatsWipe forecast
Now 57,954 players 11,720 servers 174 fresh wipes in 3 h

Local forecast

sran' inc. | MADMA

Offline 80.242.59.137:35015 checked 6h ago

moddedcarbon

Current conditions

observed 6h ago
0 / 1000
players now
Offline H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#6,352
top 29%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75118:0000:0004:0016:0022:0004:00

Hourly average and peak, UTC.

Server performance

025507510018:0000:0004:0016:0022:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.4 days
usual gap
between real wipes
29%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
40%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 16 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 13:31 UKSat 24 Oct, 12:31 UTC · 4d ago 1 – running 0
Fri 16 Oct, 18:16 UKFri 16 Oct, 17:16 UTC · 12d ago 1 halved by day 2 7.8 days 0
Wed 14 Oct, 17:35 UKWed 14 Oct, 16:35 UTC · 14d ago 1 held half 2 days 0
Wed 7 Oct, 13:45 UKWed 7 Oct, 12:45 UTC · 21d ago 1 halved by day 2 7.2 days 1
Fri 2 Oct, 04:34 UKFri 2 Oct, 03:34 UTC · 27d ago 1 held half 5.4 days 0
Wed 23 Sep, 14:37 UKWed 23 Sep, 13:37 UTC · 35d ago 1 halved by day 5 8.6 days 0
Fri 18 Sep, 19:37 UKFri 18 Sep, 18:37 UTC · 40d ago 1 halved by day 3 4.8 days 1
Tue 15 Sep, 14:59 UKTue 15 Sep, 13:59 UTC · 43d ago 1 held half 3.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
143/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
186/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
78/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
10/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
20/ 1000

Quick answers

from the figures on this page

About the server

How smoothly does sran' inc. | MADMA run?

Across the last 48 hours the average was 29 server fps, with a floor of 10. Buildings, deployables and all else in the world took the entity count to a peak of 13,333. Memory use reached 2,100 MB at its peak. A falling fps and a rising entity count show up to players as lag.

How reliable is sran' inc. | MADMA, and is it online now?

sran' inc. | MADMA is currently offline, with the last sighting 6 hours ago. Going by its reported uptime, the last restart was about 40 minutes ago. It was up for 63 of 168 hours across the last 7 full days, 38% of the time. It came to Rust Wipe Stats's notice first on 14 September 2026.

Where does sran' inc. | MADMA run from?

There is no published region for sran' inc. | MADMA. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 80.242.59.137:35015.

What version of Rust is running on sran' inc. | MADMA?

On sran' inc. | MADMA you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Which operator is responsible for sran' inc. | MADMA?

The same operator most likely runs sran' inc. | MADMA and 14 other servers we track, as all publish a sranrust.ru hostname.

Which meaning sits behind each tag on sran' inc. | MADMA?

These are the tags sran' inc. | MADMA publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp1000 (Max players): Capacity: 1,000; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does sran' inc. | MADMA appear among the Rust Wipe Stats lists and filters?

sran' inc. | MADMA appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

Which map is in use on sran' inc. | MADMA?

A procedural map of size 2,700 with seed 13698755, generated by the game, runs on sran' inc. | MADMA. From this page RustMaps opens it, since equal size and seed give an equal map. You will see the map named SRAN MAP.

Which settings and rules are in force on sran' inc. | MADMA?

Gather rate is not given in the name for sran' inc. | MADMA. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is disabled.

Wipe days

When does sran' inc. | MADMA wipe?

There is no next wipe to predict, because sran' inc. | MADMA wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 22 hours.

What should you expect from wipe day on sran' inc. | MADMA?

The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 4 hours in. Half the peak or more lasted to the next wipe in 40% of its recent wipes. The fall below half came by day 2 when the crowd did not hold.

Population history

How many players does sran' inc. | MADMA hold?

At this moment sran' inc. | MADMA is down, having last been seen 6 hours ago. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.

What position does sran' inc. | MADMA hold among Rust servers?

Player hours over the past week put sran' inc. | MADMA at #6,352, inside the top 29% of all ranked servers.

Getting in

What steps let you join sran' inc. | MADMA?

Enter client.connect 80.242.59.137:35015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/sran.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The mode is plain Rust survival.
mp1000
Max players Capacity: 1,000.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.