Local forecast
Mirage Staging
Offline 80.242.59.83:35030 checked 1h ago
Current conditions
observed 1h agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #9,739
- top 44%
- Last wipe
- 11h ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does Mirage Staging run?
Server fps averaged 213 in the last 48 hours; the lowest was 22. The world held as many as 58,000 entities, buildings and deployables included. The peak memory draw was 1,750 MB. Players feel lag when fps drops and the entity count climbs.
Is Mirage Staging online at the moment, and how consistent is its uptime?
Last seen 1 hours ago, Mirage Staging is offline now. The uptime it reports puts the last restart about 8 hours ago. It came to Rust Wipe Stats's notice first on 29 October 2026.
Where does Mirage Staging run from?
For Mirage Staging, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 80.242.59.83:35030.
What Rust version is Mirage Staging on?
Rust network protocol 2636 and build 169627 on Windows is what Mirage Staging runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
Which operator is responsible for Mirage Staging?
A miragerust.com hostname is published by Mirage Staging and by 16 other servers we track, which points to the same operator running them.
Which meaning sits behind each tag on Mirage Staging?
The server browser reads these tags from Mirage Staging: gmrust (Game mode): The mode is plain Rust survival; mp500 (Max players): Capacity: 500; ts150 (Group limit): You can have up to 150 players per team; v2636 (Protocol): Your game must run protocol 2636 to get in; cs169627 (Build): It runs game build 169627; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Mirage Staging appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Mirage Staging: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules and settings
Which map is in use on Mirage Staging?
Mirage Staging runs a procedural map of size 3,250, seed 1266660032, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on Mirage Staging?
The name of Mirage Staging says nothing about gather rate. You can have 150 players in a group. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does Mirage Staging wipe?
Its rhythm cannot be read yet, as too few of Mirage Staging's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 11 hours.
Population
How many players does Mirage Staging hold?
The last time Mirage Staging was seen was 1 hours ago; it is offline right now. Averaged over seven days: 0 players, peaking at 2. At 11:00 UTC it was busiest over the past 48 hours, averaging 1 players.
Where does Mirage Staging sit in the rankings?
The last seven days of player hours rank Mirage Staging at #9,739, in the top 44% of ranked servers.
Join the server
What steps let you join Mirage Staging?
Open the console in Rust with F1, then type client.connect 80.242.59.83:35030 to join. On this page, Launch Rust does the same through Steam.