Local forecast · NA · us5
<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>
Online NA · us5 91.229.114.24:28075 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #4,230
- top 19% · #710 in NA
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 18:09 UKSun 4 Oct, 17:09 UTC · 25d ago | 2 | – | running | 2 |
| Thu 1 Oct, 19:38 UK FWThu 1 Oct, 18:38 UTC · 27d ago | 2 | held half | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
Its average over the last 48 hours was 48 server fps, and it never dropped below 18. At its peak the world had 156,198 entities, counting buildings, deployables and the rest. At most it drew 6,022 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>, and is it online now?
You will find <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> online at the moment. Going by its reported uptime, the last restart was about 1 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> run from?
The NA tag puts <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> in North America, and the region code is us5. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 91.229.114.24:28075 is its address.
What Rust version is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> on?
Rust network protocol 2635 and build 168909 on Linux is what <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> runs. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
The server browser reads these tags from <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>: gmrust (Game mode): The mode is plain Rust survival; mp300 (Max players): It holds 300 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $rus5 (Region code): Region code: us5; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): Its place in the server browser is North America; sc1 (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>: Modded Rust servers, Rust PvE servers, live and US Rust servers. Find it on the server list under Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
A procedural map of size 4,500 with seed 1337, generated by the game, runs on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: Custom Map.
What settings does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> use, and what rules does it enforce?
No gather rate appears in the name <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>. No group setting is published, so the game default of 8 players applies. pve is the game mode, no combat between players. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Vanilla is the server's own label: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> wipe?
The record of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>'s wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 25 days.
What should you expect from wipe day on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
Its recent wipes drew an average peak of 2 players. Peak numbers on the latest wipe arrived 42 hours after the reset. 100% of recent wipes kept more than half the peak until the next wipe.
Population history
Is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> busy or quiet?
The live count for <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>: 1 players, with 300 slots in total. Across the past week it peaked at 2 and averaged 0 players. The last 48 hours peak at 22:00 UTC, when the average was 2 players.
Where does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> sit in the rankings?
Player hours over the last seven days rank <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> at #4,230, top 19% overall and #710 in North America.
Getting in
How do you get into <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
Enter client.connect 91.229.114.24:28075 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.
