Rust Wipe StatsWipe forecast
Now 74,934 players 11,814 servers 145 fresh wipes in 3 h

Local forecast

[US] Nightshade [PvPvE | Events | QoL Mods]

Online 91.229.114.24:28079 checked 12m ago

monthly wipes moddedcarbonpve

Current conditions

observed 12m ago
0 / 50
players now
Empty H 3 · avg 0 7-day high and average

0% full

7-day average
0
peak 3
Rank
#6,402
top 29%
Last wipe
26d ago
monthly schedule
Next wipe
8d 21h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 8d 21h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 21h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 21h FW

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 21h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UK FWThu 1 Oct, 17:03 UTC · 26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 53 on average
50/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
40/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 35 on average
27/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 32 on average
37/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average
33/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! NA · groups of 8+ · monthly · 13 on average
11/ 420

Quick answers

from the figures on this page

Server details

Is performance good on [US] Nightshade [PvPvE | Events | QoL Mods]?

Its average over the last 48 hours was 59 server fps, and it never dropped below 19. At its peak the world had 61,468 entities, counting buildings, deployables and the rest. Memory use reached 3,074 MB at its peak. Players feel lag when fps drops and the entity count climbs.

Is [US] Nightshade [PvPvE | Events | QoL Mods] online at the moment, and how consistent is its uptime?

You will find [US] Nightshade [PvPvE | Events | QoL Mods] online at the moment. Its reported uptime shows a restart about 10 hours ago. In the last 7 full days it stayed up 160 of 168 hours, 95% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

What location is [US] Nightshade [PvPvE | Events | QoL Mods] based in?

The name of [US] Nightshade [PvPvE | Events | QoL Mods] points to North America, with a region code of us5, but no region tag is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 91.229.114.24:28079.

What Rust version is [US] Nightshade [PvPvE | Events | QoL Mods] on?

Rust network protocol 2635 and build 168909 on Linux is what [US] Nightshade [PvPvE | Events | QoL Mods] runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

What do [US] Nightshade [PvPvE | Events | QoL Mods]'s tags tell you?

For the game's server browser, [US] Nightshade [PvPvE | Events | QoL Mods] publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $rus5 (Region code): us5 is the region code in use here; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does [US] Nightshade [PvPvE | Events | QoL Mods] appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include [US] Nightshade [PvPvE | Events | QoL Mods]: Modded Rust servers, Rust PvE servers, live and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and rules

Which map is in use on [US] Nightshade [PvPvE | Events | QoL Mods]?

A procedural map of size 3,500 with seed 1337, generated by the game, runs on [US] Nightshade [PvPvE | Events | QoL Mods]. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.

What settings does [US] Nightshade [PvPvE | Events | QoL Mods] use, and what rules does it enforce?

Gather rate is not given in the name for [US] Nightshade [PvPvE | Events | QoL Mods]. Groups fall back to the game's default of 8 players. It plays as pve, no combat between players. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.

Wipe days

On what schedule does [US] Nightshade [PvPvE | Events | QoL Mods] wipe?

The only wipe [US] Nightshade [PvPvE | Events | QoL Mods] takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current map and world began 26 days 3 hours. Its tags carry a monthly wipe schedule.

What should you expect from wipe day on [US] Nightshade [PvPvE | Events | QoL Mods]?

Its recent wipes drew an average peak of 3 players. 3 hours after the latest wipe, the crowd hit its peak.

Player counts

Is [US] Nightshade [PvPvE | Events | QoL Mods] busy or quiet?

The live count for [US] Nightshade [PvPvE | Events | QoL Mods]: 0 players, with 50 slots in total. Averaged over seven days: 0 players, peaking at 3. The last 48 hours peak at 13:00 UTC, when the average was 1 players.

What position does [US] Nightshade [PvPvE | Events | QoL Mods] hold among Rust servers?

Player hours over the past week put [US] Nightshade [PvPvE | Events | QoL Mods] at #6,402, inside the top 29% of all ranked servers.

How to join

What do you do to join [US] Nightshade [PvPvE | Events | QoL Mods]?

Open the console in Rust with F1, then type client.connect 91.229.114.24:28079 to join. On this page, Launch Rust does the same through Steam. https://discord.com/invite/T5h3RDXjEX is its website.

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,^z,^y,^m,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$rus5
Region code us5 is the region code in use here.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Gameplay

^p
PvE No player-versus-player combat: the world is what threatens you.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.