Local forecast
Local Build
Offline 94.41.166.47:28015 checked 21d ago
Current conditions
observed 21d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #13,777
- top 61%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is Local Build online at the moment, and how consistent is its uptime?
Local Build is currently offline, with the last sighting 21 days 11 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 6 October 2026 it was first recorded by Rust Wipe Stats.
Where does Local Build run from?
There is no published region for Local Build. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 94.41.166.47:28015 is its address.
What Rust version is Local Build on?
Rust network protocol 2634 and build 166652 on Linux is what Local Build runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Which meaning sits behind each tag on Local Build?
The server browser reads these tags from Local Build: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Local Build?
Local Build appears in the following Rust Wipe Stats lists: Community Rust servers and Rust build and creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
What map is Local Build on?
The map is procedural, generated by the game on Local Build.
What settings does Local Build use, and what rules does it enforce?
Gather rate is not given in the name for Local Build. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser files it under Community. This server runs with VAC switched off.
Wipe times
On what schedule does Local Build wipe?
Its rhythm cannot be read yet, as too few of Local Build's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 25 days 1 hours is how long the current world has been running.
Player counts
Is Local Build busy or quiet?
The last time Local Build was seen was 21 days 11 hours ago; it is offline right now.
Where does Local Build sit in the rankings?
Player hours over the past week put Local Build at #13,777, inside the top 61% of all ranked servers.
Getting in
What steps let you join Local Build?
Open the console in Rust with F1, then type client.connect 94.41.166.47:28015 to join. On this page, Launch Rust does the same through Steam.