Rust Wipe StatsWipe forecast
Now 44,427 players 11,663 servers 99 fresh wipes in 3 h

Local forecast

RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]

Online 104.143.3.5:28039 checked 9m ago

25x weekly wipes moddedcarbonpve

Current conditions

observed 9m ago
2 / 101
players now
Quiet H 6 · avg 1 7-day high and average

2% full

7-day average
1
peak 6
Rank
#2,839
top 13%
Last wipe
6d ago
weekly schedule
Next wipe
11h
Fri 30 Oct, 14:40 UK · 14:40 UTC

Next wipe

fixed weekdays

Friday 30 October, 14:40 UK · 14:40 UTC

in 11h

–days
–hours
–min
–sec

Every Friday at 14:40 UTC · high confidence

Coming wipes

  1. Fri 30 Oct 14:40 UK · 14:40 UTC 11h
  2. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 15h FW
  3. Fri 6 Nov 14:40 UK · 14:40 UTC 7d 11h
  4. Fri 13 Nov 14:40 UK · 14:40 UTC 14d 11h
  5. Fri 20 Nov 14:40 UK · 14:40 UTC 21d 11h
  6. Fri 27 Nov 14:40 UK · 14:40 UTC 28d 11h
  7. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 15h FW
  8. Fri 4 Dec 14:40 UK · 14:40 UTC 35d 11h

Players

AveragePeak
0123404:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

01020304004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:40 UK · 14:40 UTC, in 11h. Every Friday at 14:40 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
23
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 3.5

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 14 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:40 UKFri 23 Oct, 14:40 UTC · 6d ago 5 – running 1
Fri 16 Oct, 14:52 UKFri 16 Oct, 13:52 UTC · 13d ago 7 halved by day 3 7 days 0
Fri 9 Oct, 14:58 UKFri 9 Oct, 13:58 UTC · 20d ago 57 halved by day 2 7 days 1
Thu 1 Oct, 19:06 UK FWThu 1 Oct, 18:06 UTC · 28d ago 5 halved by day 4 7.8 days 2
Fri 25 Sep, 16:16 UKFri 25 Sep, 15:16 UTC · 34d ago 5 halved by day 5 6.1 days 0
Fri 18 Sep, 15:07 UKFri 18 Sep, 14:07 UTC · 41d ago 3 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| EU · groups of 10+ · 10x · weekly · 6 on average
1/ 200
[SEA] CrustyRusty | 10x PvE EA · groups of 8+ · 10x · weekly · 5 on average
1/ 50
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] groups of 8+ · 100000x · weekly · 5 on average
5/ 101
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr EU · groups of 8+ · 100000x · weekly · 4 on average
1/ 101
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS NA · groups of 8+ · 1e+06x · weekly · 4 on average
5/ 100
RGN 100000x PvE [Events|Purge|Zombies|SkillTree] NA · groups of 8+ · 100000x · weekly · 3 on average
4/ 100

Quick answers

from the figures on this page

About the server

Does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] hold a steady performance?

Across the last 48 hours the average was 28 server fps, with a floor of 3. Buildings, deployables and all else in the world took the entity count to a peak of 141,744. The peak memory draw was 4,904 MB. Lag is what players call it when fps is low and entities are piling up.

Is RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] online at the moment, and how consistent is its uptime?

Right now RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] is up and running. Going by its reported uptime, the last restart was about 2 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

In which location does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] sit?

No region is published by RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 104.143.3.5:28039.

What version of Rust is running on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

On RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Server tags

Which meaning sits behind each tag on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

The server browser reads these tags from RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Survival as standard Rust plays; mp101 (Max players): Capacity: 101; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^w (Weekly): A wipe every week; ^r (Roleplay): Roleplay is the point of this server; ^p (PvE): Player fighting is off; the world supplies the danger; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

The Rust Wipe Stats lists that include RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] are: Rust servers with a gather rate above 10x, Modded Rust servers, Rust PvE servers, live, Rust roleplay servers, live and Rust servers with zombies. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Map and rules

What map is RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] on?

A procedural map of size 4,500 with seed 15102026, generated by the game, runs on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

The name gives 25x gather for RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]. The default of 8 players is the group limit here. It plays as roleplay, roleplay with towns, jobs and rules. The server browser lists it as Modded, where plugins or settings alter the game. Carbon are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.

Wipe days

Which days and times does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] schedule its wipes for?

RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] runs a every Friday at 14:40 UTC wipe. Friday 30 October at 14:40 UTC is when its next wipe is due. 6 days 12 hours is how long the current world has been running. The tags state that it wipes every week.

What should you expect from wipe day on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

The average peak across its recent wipes was 23 players. 14 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. When it did not hold, the crowd dropped under half by day 3.5.

Population

How many players does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] hold?

Out of 101 slots, RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] has 2 filled right now. The seven-day average is 1 players, with a peak of 6. At 14:00 UTC it was busiest over the past 48 hours, averaging 3 players.

Where does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?

The last seven days of player hours rank RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] at #2,839, in the top 13% of ranked servers.

How to join

How do you get into RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

Enter client.connect 104.143.3.5:28039 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://www.rust-gaming-nation.com/ is its website.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp101
Max players Capacity: 101.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^r
Roleplay Roleplay is the point of this server.
^p
PvE Player fighting is off; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.