Local forecast
RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]
Online 104.143.3.5:28068 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 1
- peak 3
- Rank
- #3,929
- top 18%
- Last wipe
- 6d ago
- weekly schedule
- Next wipe
- 22h
- Fri 30 Oct, 14:43 UK · 14:43 UTC
Next wipe
fixed weekdaysFriday 30 October, 14:43 UK · 14:43 UTC
in 22h
Every Friday at 14:43 UTC · high confidence
Coming wipes
- Fri 30 Oct 14:43 UK · 14:43 UTC 22h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 3h FW
- Fri 6 Nov 14:43 UK · 14:43 UTC 7d 22h
- Fri 13 Nov 14:43 UK · 14:43 UTC 14d 22h
- Fri 20 Nov 14:43 UK · 14:43 UTC 21d 22h
- Fri 27 Nov 14:43 UK · 14:43 UTC 28d 22h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 3h FW
- Fri 4 Dec 14:43 UK · 14:43 UTC 35d 22h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:43 UK · 14:43 UTC, in 22h. Every Friday at 14:43 UTC · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 44 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:43 UKFri 23 Oct, 14:43 UTC · 6d ago | 3 | – | running | 1 |
| Fri 16 Oct, 14:51 UKFri 16 Oct, 13:51 UTC · 13d ago | 2 | held half | 7 days | 1 |
| Fri 9 Oct, 14:55 UKFri 9 Oct, 13:55 UTC · 20d ago | 2 | held half | 7 days | 1 |
| Thu 1 Oct, 19:12 UK FWThu 1 Oct, 18:12 UTC · 27d ago | 3 | held half | 7.8 days | 1 |
| Fri 25 Sep, 16:15 UKFri 25 Sep, 15:15 UTC · 34d ago | 2 | held half | 6.1 days | 3 |
| Fri 18 Sep, 15:07 UKFri 18 Sep, 14:07 UTC · 41d ago | 4 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
Server fps averaged 29 in the last 48 hours; the lowest was 2. Buildings, deployables and all else in the world took the entity count to a peak of 163,287. The peak memory draw was 4,757 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree], and is it online now?
Right now RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] is up and running. Going by its reported uptime, the last restart was about 2 hours ago. It was up for 165 of 168 hours across the last 7 full days, 98% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] run from?
There is no published region for RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 104.143.3.5:28068 is its address.
What Rust version is RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] on?
Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
How should you read the tags on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
The server browser reads these tags from RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Survival as standard Rust plays; mp101 (Max players): It holds 101 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^w (Weekly): A wipe every week; ^r (Roleplay): This is a roleplay server; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
These Rust Wipe Stats lists include RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a gather rate above 10x, Modded Rust servers, Rust PvE servers, live, Rust roleplay servers, live and Rust servers with zombies. Find it on the server list under Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Rules and settings
Which map is in use on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
A procedural map of size 5,000 with seed 167781, generated by the game, runs on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] use, and what rules does it enforce?
Its name carries the gather figure: 75x on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]. The default of 8 players is the group limit here. This server runs roleplay, jobs, towns and rules for roleplay. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. This server has VAC switched on.
Wipe schedule
On what schedule does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] wipe?
Wipes on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] follow a every Friday at 14:43 UTC pattern. Expect the next wipe on Friday 30 October at 14:43 UTC. The current map and world began 6 days 1 hours. The tags state that it wipes every week.
What happens on RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] when wipe day arrives?
Its recent wipes drew an average peak of 2 players. 44 hours after the latest wipe, the crowd hit its peak. 100% of recent wipes kept more than half the peak until the next wipe.
Player counts
Is RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] busy or quiet?
The live count for RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]: 0 players, with 101 slots in total. Averaged over seven days: 1 players, peaking at 3. The last 48 hours peak at 20:00 UTC, when the average was 2 players.
How does RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] compare with other Rust servers in the rankings?
Player hours over the past week put RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree] at #3,929, inside the top 18% of all ranked servers.
Join the server
What do you do to join RustGamingNation 75x PvE [Events|Purge|Zombies|SkillTree]?
Two ways in: press F1 and enter client.connect 104.143.3.5:28068, or join from this page with Launch Rust, which opens Steam and connects you. https://www.rust-gaming-nation.com/ is its website.
