Local forecast · NA
Oxydized PVE | Testing
Offline NA 109.158.206.138:28015 checked 42d ago
Current conditions
observed 42d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,497
- #1605 in NA
- Last wipe
- 55d ago
- monthly schedule
- Next wipe
- 7d 16h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
Thursday 5 November, 19:00 UK · 19:00 UTC
in 7d 16h · FW the force wipe
The force wipe
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 16h. The force wipe
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Oxydized PVE | Testing, and is it online now?
Last seen 42 days 13 hours ago, Oxydized PVE | Testing is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 15 September 2026 it was first recorded by Rust Wipe Stats.
What location is Oxydized PVE | Testing based in?
In North America is where Oxydized PVE | Testing lists itself, using its NA tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 109.158.206.138:28015 is its address.
What Rust version is Oxydized PVE | Testing on?
Rust network protocol 2633 and build 163794 on Linux is what Oxydized PVE | Testing runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on Oxydized PVE | Testing?
These are the tags Oxydized PVE | Testing publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): You will find it listed in North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Oxydized PVE | Testing appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Oxydized PVE | Testing: Modded Rust servers, Rust PvE servers, live and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which map is in use on Oxydized PVE | Testing?
A procedural map, generated by the game, runs on Oxydized PVE | Testing.
Which settings and rules are in force on Oxydized PVE | Testing?
The name of Oxydized PVE | Testing says nothing about gather rate. The default of 8 players is the group limit here. This server runs pve, other players cannot be fought. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. It describes itself as vanilla, meaning nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does Oxydized PVE | Testing wipe?
The next wipe on Oxydized PVE | Testing is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 55 days 9 hours is how long the current world has been running. Its tags carry a monthly wipe schedule.
Population history
Is Oxydized PVE | Testing busy or quiet?
At this moment Oxydized PVE | Testing is down, having last been seen 42 days 13 hours ago.
What position does Oxydized PVE | Testing hold among Rust servers?
Seven-day player hours place Oxydized PVE | Testing at #15,497, inside the top – of ranked servers and at #1,605 in North America.
How to join
What do you do to join Oxydized PVE | Testing?
Open the console in Rust with F1, then type client.connect 109.158.206.138:28015 to join. On this page, Launch Rust does the same through Steam.