Local forecast · OC
State of Flux | Test Server
Online OC 125.236.230.198:28038 checked 14m ago
Current conditions
observed 14m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #10,375
- top 47% · #158 in OC
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers, top 77% in OC. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 07:04 UKTue 27 Oct, 07:04 UTC · 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does State of Flux | Test Server hold a steady performance?
Its average over the last 48 hours was 30 server fps, and it never dropped below 15. At its peak the world had 171,322 entities, counting buildings, deployables and the rest. Memory use reached 5,906 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
How reliable is State of Flux | Test Server, and is it online now?
Right now State of Flux | Test Server is up and running. Going by its reported uptime, the last restart was about 42 hours ago. In the last 7 full days it stayed up 54 of 168 hours, 32% of the time. The first sighting by Rust Wipe Stats was on 4 October 2026.
What location is State of Flux | Test Server based in?
With its OC tag, State of Flux | Test Server lists itself in Oceania. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 125.236.230.198:28038.
What Rust version is State of Flux | Test Server on?
On State of Flux | Test Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on State of Flux | Test Server?
These are the tags State of Flux | Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here; OC (Oceania): The server browser puts it under Oceania. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does State of Flux | Test Server appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include State of Flux | Test Server are: Oceania Rust servers, Modded Rust servers and Rust PvE servers, live. Find it on the server list under Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Settings and rules
What map is State of Flux | Test Server on?
The game generates the map on State of Flux | Test Server, procedural, size 5,000, seed 2147483647. The same map comes from the same size and seed, and RustMaps shows it from this page. You will see the map named Test Server.
What settings does State of Flux | Test Server use, and what rules does it enforce?
No gather rate appears in the name State of Flux | Test Server. Groups fall back to the game's default of 8 players. It plays as pve, no combat between players. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. This server has VAC switched on.
Wipe days
Which days and times does State of Flux | Test Server schedule its wipes for?
Its rhythm cannot be read yet, as too few of State of Flux | Test Server's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 43 hours is how long the current world has been running.
Population
What sort of population does State of Flux | Test Server carry?
Out of 5 slots, State of Flux | Test Server has 0 filled right now. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 08:00 UTC, averaging 1 players.
How does State of Flux | Test Server compare with other Rust servers in the rankings?
Seven-day player hours place State of Flux | Test Server at #10,375, inside the top 47% of ranked servers and at #158 in Oceania.
How to join
How do you get into State of Flux | Test Server?
Enter client.connect 125.236.230.198:28038 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://sofgame.zone is its website.
