Rust Wipe StatsWipe forecast
Now 49,072 players 11,686 servers 105 fresh wipes in 3 h

Local forecast · AF

Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames

Online AF 141.11.59.200:10009 checked 10m ago

moddedoxide

Current conditions

observed 10m ago
2 / 75
players now
Quiet H 7 · avg 1 7-day high and average

3% full

7-day average
1
peak 7
Rank
#2,957
top 13% · #9 in AF
Last wipe
16d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0246803:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 13% of all ranked servers, top 29% in AF. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.1 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 21:12 UKTue 13 Oct, 20:12 UTC · 16d ago 4 – running 1
Thu 1 Oct, 19:14 UK FWThu 1 Oct, 18:14 UTC · 28d ago 1 halved by day 1 12.1 days 1
Fri 18 Sep, 12:00 UKFri 18 Sep, 11:00 UTC · 41d ago 4 held half 13.3 days 0
Thu 17 Sep, 19:02 UKThu 17 Sep, 18:02 UTC · 42d ago 4 – 0.7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
348/ 400
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 224 on average
50/ 400
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 87 on average
24/ 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP groups of 30+ · weekly · 72 on average
21/ 250
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 38 on average
6/ 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average
19/ 50

Quick answers

from the figures on this page

About the server

Is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames online at the moment, and how consistent is its uptime?

You will find Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames online at the moment. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

In which location does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames sit?

With its AF tag, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames lists itself in Africa. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 141.11.59.200:10009 is its address.

What Rust version is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames on?

On Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Server tags

How should you read the tags on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

For the game's server browser, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp75 (Max players): It holds 75 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^e (Minigames): The draw is minigames: arenas, Bedwars, parkour and more; ^d (Combat training): The loot comes ready-made for aim and PvP practice; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game; AF (Africa): The server browser puts it under Africa. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames are: Modded Rust servers and Aim, UKN and combat training servers. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is in use on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

The game generates the map on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, procedural, size 5,000, seed 1337. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: Hyper Aimtrain.

What settings does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames use, and what rules does it enforce?

Gather rate is not given in the name for Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames. No group setting is published, so the game default of 8 players applies. It plays as minigames & battle royale, battle royale, arenas, Bedwars and parkour. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe days

Which days and times does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames schedule its wipes for?

Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 16 days 6 hours is how long the current world has been running.

What happens on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames when wipe day arrives?

At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe reached its high 14 hours in. Half the peak or more lasted to the next wipe in 50% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.

Population history

What sort of population does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames carry?

The live count for Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames: 2 players, with 75 slots in total. Across the past week it peaked at 7 and averaged 1 players. At 23:00 UTC it was busiest over the past 48 hours, averaging 4 players.

How does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames compare with other Rust servers in the rankings?

Seven-day player hours place Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames at #2,957, inside the top 13% of ranked servers and at #9 in Africa.

Join the server

What do you do to join Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

Open the console in Rust with F1, then type client.connect 141.11.59.200:10009 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://hyperservers.lovable.app/.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^e,^d,AF,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp75
Max players It holds 75 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Gameplay

^e
Minigames The draw is minigames: arenas, Bedwars, parkour and more.
^d
Combat training The loot comes ready-made for aim and PvP practice.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

AF
Africa The server browser puts it under Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.