Local forecast
[CAN] Facepunch Large 1
Online 148.113.198.15:28015 checked 2h ago
Current conditions
observed 2h agoplayers now
2% full
- 7-day average
- 14
- peak 33
- Rank
- #771
- top 3%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 23h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 23h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 23h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 23h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 23h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 47 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:41 UK FWThu 1 Oct, 17:41 UTC · 27d ago | 23 | – | running | 9 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does [CAN] Facepunch Large 1 hold a steady performance?
Its average over the last 48 hours was 239 server fps, and it never dropped below 161. Buildings, deployables and all else in the world took the entity count to a peak of 182,288. The peak memory draw was 6,185 MB. A falling fps and a rising entity count show up to players as lag.
Is [CAN] Facepunch Large 1 online at the moment, and how consistent is its uptime?
Right now [CAN] Facepunch Large 1 is up and running. Going by its reported uptime, the last restart was about 4 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does [CAN] Facepunch Large 1 sit?
For [CAN] Facepunch Large 1, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 148.113.198.15:28015.
What version of Rust is running on [CAN] Facepunch Large 1?
On [CAN] Facepunch Large 1 you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which operator is responsible for [CAN] Facepunch Large 1?
[CAN] Facepunch Large 1 and 124 other servers we track all publish a playrust.com hostname, so the same operator most likely runs them.
How should you read the tags on [CAN] Facepunch Large 1?
These are the tags [CAN] Facepunch Large 1 publishes for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp400 (Max players): 400 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^t (Tutorial on): Facepunch's tutorial is available to new players on this server; sc2 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry [CAN] Facepunch Large 1?
The Rust Wipe Stats lists that include [CAN] Facepunch Large 1 are: Rust servers with the tutorial on, Official Rust servers and Vanilla Rust servers. Find it on the server list under Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Map and rules
What map is [CAN] Facepunch Large 1 on?
[CAN] Facepunch Large 1 runs a procedural map of size 5,000, seed 1205868088, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on [CAN] Facepunch Large 1?
The name of [CAN] Facepunch Large 1 says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. It appears under Official in the game's server list. Vanilla is the server's own label: facepunch's game as shipped: rates, kits and rules are unchanged. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does [CAN] Facepunch Large 1 schedule its wipes for?
The only wipe [CAN] Facepunch Large 1 takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 27 days 1 hours is how long the current world has been running. Its tags carry a monthly wipe schedule.
What should you expect from wipe day on [CAN] Facepunch Large 1?
The average peak across its recent wipes was 23 players. The crowd on the latest wipe reached its high 47 hours in.
Population history
Is [CAN] Facepunch Large 1 busy or quiet?
[CAN] Facepunch Large 1 is carrying 6 players at the moment, out of 400 slots. Across the past week it peaked at 33 and averaged 14 players. The last 48 hours peak at 02:00 UTC, when the average was 20 players.
How does [CAN] Facepunch Large 1 compare with other Rust servers in the rankings?
Ranked #771 on seven-day player hours, [CAN] Facepunch Large 1 is in the top 3% of all ranked servers.
Getting in
What do you do to join [CAN] Facepunch Large 1?
Enter client.connect 148.113.198.15:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.
