Rust Wipe StatsWipe forecast
Now 67,607 players 11,711 servers 108 fresh wipes in 3 h

Local forecast

[US] Facepunch Small 1

Online 148.113.198.5:28015 checked 12m ago

official monthly wipes vanilla

Current conditions

observed 12m ago
3 / 300
players now
Quiet H 17 · avg 7 7-day high and average

1% full

7-day average
7
peak 17
Rank
#1,140
top 5%
Last wipe
26d ago
monthly schedule
Next wipe
8d 6h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 8d 6h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 6h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 6h FW

Players

AveragePeak
0510152013:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 6h. The force wipe · high confidence

16
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 24 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:39 UK FWThu 1 Oct, 17:39 UTC · 26d ago 16 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 136 on average
52/ 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 115 on average
60/ 200
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 65 on average
25/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 40 on average
12/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 35 on average
15/ 150
Rustoria.co - US Long Premium NA · groups of 14+ · monthly · 33 on average
17/ 200

Quick answers

from the figures on this page

About the server

How smoothly does [US] Facepunch Small 1 run?

Server fps averaged 300 in the last 48 hours; the lowest was 263. Buildings, deployables and all else in the world took the entity count to a peak of 96,472. The peak memory draw was 4,738 MB. A falling fps and a rising entity count show up to players as lag.

Is [US] Facepunch Small 1 online at the moment, and how consistent is its uptime?

Right now [US] Facepunch Small 1 is up and running. Its reported uptime shows a restart about 22 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is [US] Facepunch Small 1 based in?

Its name points to North America, though [US] Facepunch Small 1 publishes no region tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 148.113.198.5:28015.

What Rust version is [US] Facepunch Small 1 on?

On [US] Facepunch Small 1 you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Lists and tags

Which operator is responsible for [US] Facepunch Small 1?

The same operator most likely runs [US] Facepunch Small 1 and 124 other servers we track, as all publish a playrust.com hostname.

What do [US] Facepunch Small 1's tags tell you?

These are the tags [US] Facepunch Small 1 publishes for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The mode is plain Rust survival; mp300 (Max players): It holds 300 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^t (Tutorial on): The Facepunch tutorial is offered here for new players; sc2 (Custom tag): This is no standard Rust tag: a plugin or the owner added it. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does [US] Facepunch Small 1 appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include [US] Facepunch Small 1: Rust servers with the tutorial on, Official Rust servers, US Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Map and rules

Which map is in use on [US] Facepunch Small 1?

The game generates the map on [US] Facepunch Small 1, procedural, size 3,750, seed 445179455. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does [US] Facepunch Small 1 use, and what rules does it enforce?

The name of [US] Facepunch Small 1 says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. It appears under Official in the game's server list. Its own description reads vanilla: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. This server has VAC switched on.

Wipe times

Which days and times does [US] Facepunch Small 1 schedule its wipes for?

The only wipe [US] Facepunch Small 1 takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The world it is running now dates from 26 days 18 hours. Its tags carry a monthly wipe schedule.

What should you expect from wipe day on [US] Facepunch Small 1?

The average peak across its recent wipes was 16 players. Peak numbers on the latest wipe arrived 24 hours after the reset.

Population

Is [US] Facepunch Small 1 busy or quiet?

Out of 300 slots, [US] Facepunch Small 1 has 3 filled right now. The seven-day average is 7 players, with a peak of 17. At 15:00 UTC it was busiest over the past 48 hours, averaging 12 players.

What position does [US] Facepunch Small 1 hold among Rust servers?

Ranked #1,140 on seven-day player hours, [US] Facepunch Small 1 is in the top 5% of all ranked servers.

Join the server

What do you do to join [US] Facepunch Small 1?

Open the console in Rust with F1, then type client.connect 148.113.198.5:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Wipe Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The mode is plain Rust survival.
mp300
Max players It holds 300 players.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships.

Gameplay

^t
Tutorial on The Facepunch tutorial is offered here for new players.

Other

sc2
Custom tag This is no standard Rust tag: a plugin or the owner added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.