Rust Wipe StatsWipe forecast
Now 32,059 players 11,620 servers 73 fresh wipes in 3 h

Local forecast

[US] The Mosaic | PvE | Modded

Online 15.204.215.162:28015 checked 12m ago

monthly wipes moddedoxidepve

Current conditions

observed 12m ago
0 / 50
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#10,231
top 46%
Last wipe
11d ago
monthly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 13h · FW the force wipe

–days
–hours
–min
–sec

The force wipe

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 13h. The force wipe

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average
36/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
32/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
38/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 32 on average
74/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average
21/ 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average
7/ 200

Quick answers

from the figures on this page

About the server

How smoothly does [US] The Mosaic | PvE | Modded run?

Its average over the last 48 hours was 107 server fps, and it never dropped below 73. At its peak the world had 79,299 entities, counting buildings, deployables and the rest. The peak memory draw was 2,303 MB. Players feel lag when fps drops and the entity count climbs.

Is [US] The Mosaic | PvE | Modded online at the moment, and how consistent is its uptime?

As of now, [US] The Mosaic | PvE | Modded is online. Going by its reported uptime, the last restart was about 9 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 20 October 2026.

Where does [US] The Mosaic | PvE | Modded run from?

The name of [US] The Mosaic | PvE | Modded points to North America, but no region tag is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 15.204.215.162:28015 is its address.

What version of Rust is running on [US] The Mosaic | PvE | Modded?

Rust network protocol 2635 and build 168909 on Windows is what [US] The Mosaic | PvE | Modded runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

Which meaning sits behind each tag on [US] The Mosaic | PvE | Modded?

These are the tags [US] The Mosaic | PvE | Modded publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does [US] The Mosaic | PvE | Modded appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include [US] The Mosaic | PvE | Modded are: Modded Rust servers, Rust PvE servers, live and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Map and rules

Which map is in use on [US] The Mosaic | PvE | Modded?

The game generates the map on [US] The Mosaic | PvE | Modded, procedural, size 3,700, seed 2042267394. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does [US] The Mosaic | PvE | Modded use, and what rules does it enforce?

The name of [US] The Mosaic | PvE | Modded says nothing about gather rate. The default of 8 players is the group limit here. pve is the game mode, no player fighting. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.

Wipe days

When does [US] The Mosaic | PvE | Modded wipe?

An estimate from the force wipe gives [US] The Mosaic | PvE | Modded's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The world it is running now dates from 11 days 21 hours. Its tags carry a monthly wipe schedule.

Population

Is [US] The Mosaic | PvE | Modded busy or quiet?

Out of 50 slots, [US] The Mosaic | PvE | Modded has 0 filled right now. Averaged over seven days: 0 players, peaking at 1.

What position does [US] The Mosaic | PvE | Modded hold among Rust servers?

Ranked #10,231 on seven-day player hours, [US] The Mosaic | PvE | Modded is in the top 46% of all ranked servers.

Getting in

What do you do to join [US] The Mosaic | PvE | Modded?

Open the console in Rust with F1, then type client.connect 15.204.215.162:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players It holds 50 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Gameplay

^p
PvE Player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.