Local forecast
[EU] Facepunch Tech Test
Online 162.19.127.25:28015 checked 3h ago
Current conditions
observed 3h agoplayers now
- 7-day average
- 0
- peak –
- Rank
- #15,323
- top 69%
- Last wipe
- 33d ago
- monthly schedule
- Next wipe
- 7d 22h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 22h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 22h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 22h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 22h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 05:25 UKThu 8 Oct, 04:25 UTC · 20d ago | 0 | – | running | 0 |
| Fri 25 Sep, 05:27 UKFri 25 Sep, 04:27 UTC · 33d ago | 0 | – | 13 days | 0 |
| Wed 16 Sep, 12:59 UKWed 16 Sep, 11:59 UTC · 42d ago | 2 | halved by day 6 | 8.7 days | 0 |
| Tue 15 Sep, 16:48 UKTue 15 Sep, 15:48 UTC · 43d ago | 2 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does [EU] Facepunch Tech Test run?
Server fps averaged 240 in the last 48 hours; the lowest was 240. At its peak the world had 120,000 entities, counting buildings, deployables and the rest. Memory use reached 4,438 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
How reliable is [EU] Facepunch Tech Test, and is it online now?
You will find [EU] Facepunch Tech Test online at the moment. Going by its reported uptime, the last restart was about 11 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does [EU] Facepunch Tech Test run from?
The name of [EU] Facepunch Tech Test points to Europe, but no region tag is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 162.19.127.25:28015 is its address.
What version of Rust is running on [EU] Facepunch Tech Test?
On [EU] Facepunch Tech Test you will find Rust network protocol 2635 and build 169462, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
Who operates [EU] Facepunch Tech Test?
The same operator most likely runs [EU] Facepunch Tech Test and 124 other servers we track, as all publish a playrust.com hostname.
How should you read the tags on [EU] Facepunch Tech Test?
For the game's server browser, [EU] Facepunch Tech Test publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, the Rust way; mp0 (Max players): Capacity: 0; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs169462 (Build): It runs game build 169462; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^t (Tutorial on): This server lets newcomers begin with the Facepunch tutorial. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry [EU] Facepunch Tech Test?
[EU] Facepunch Tech Test appears in the following Rust Wipe Stats lists: Rust servers with the tutorial on, Rust servers in Europe, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Settings and rules
Which map is in use on [EU] Facepunch Tech Test?
[EU] Facepunch Tech Test runs a procedural map of size 4,500, seed 211649, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on [EU] Facepunch Tech Test?
Gather rate is not given in the name for [EU] Facepunch Tech Test. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The in-game Official tab lists this server. Vanilla is the server's own label: no changed rates, kits or rules: this is the stock Facepunch game. This server has VAC switched on.
Wipe schedule
When does [EU] Facepunch Tech Test wipe?
Once a month is all [EU] Facepunch Tech Test wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running now dates from 33 days 15 hours. Its tags carry a monthly wipe schedule.
What should you expect from wipe day on [EU] Facepunch Tech Test?
At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset. Half the peak or more lasted to the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 6.
Population
Is [EU] Facepunch Tech Test busy or quiet?
[EU] Facepunch Tech Test shows 0 players at the moment. The seven-day average stands at 0 players.
How does [EU] Facepunch Tech Test compare with other Rust servers in the rankings?
Ranked #15,323 on seven-day player hours, [EU] Facepunch Tech Test is in the top 69% of all ranked servers.
Getting in
How do you get into [EU] Facepunch Tech Test?
Open the console in Rust with F1, then type client.connect 162.19.127.25:28015 to join. On this page, Launch Rust does the same through Steam.
