Rust Wipe StatsWipe forecast
Now 89,289 players 11,829 servers 0 fresh wipes in 3 h

Local forecast

[EU] Facepunch Tech Test

Online 162.19.127.25:28015 checked 3h ago

official monthly wipes vanilla

Current conditions

observed 3h ago
0 / ?
players now
Empty H – · avg 0 7-day high and average
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
33d ago
monthly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 22h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 22h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 22h FW

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 22h. The force wipe · high confidence

8.7 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

The first 48 hours of its last wipes

Thu 8 OctFri 25 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 05:25 UKThu 8 Oct, 04:25 UTC · 20d ago 0 – running 0
Fri 25 Sep, 05:27 UKFri 25 Sep, 04:27 UTC · 33d ago 0 – 13 days 0
Wed 16 Sep, 12:59 UKWed 16 Sep, 11:59 UTC · 42d ago 2 halved by day 6 8.7 days 0
Tue 15 Sep, 16:48 UKTue 15 Sep, 15:48 UTC · 43d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
485/ 525
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 214 on average
309/ 350
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average
161/ 225
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 125 on average
169/ 300
Rusty Moose |EU Small| EU · groups of 8+ · monthly · 48 on average
126/ 200
Rustafied.com - EU Long - Small II EU · groups of 16+ · monthly · 41 on average
58/ 100

Quick answers

from the figures on this page

Server details

How smoothly does [EU] Facepunch Tech Test run?

Server fps averaged 240 in the last 48 hours; the lowest was 240. At its peak the world had 120,000 entities, counting buildings, deployables and the rest. Memory use reached 4,438 MB at its peak. Lag is what players call it when fps is low and entities are piling up.

How reliable is [EU] Facepunch Tech Test, and is it online now?

You will find [EU] Facepunch Tech Test online at the moment. Going by its reported uptime, the last restart was about 11 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does [EU] Facepunch Tech Test run from?

The name of [EU] Facepunch Tech Test points to Europe, but no region tag is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 162.19.127.25:28015 is its address.

What version of Rust is running on [EU] Facepunch Tech Test?

On [EU] Facepunch Tech Test you will find Rust network protocol 2635 and build 169462, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Lists and tags

Who operates [EU] Facepunch Tech Test?

The same operator most likely runs [EU] Facepunch Tech Test and 124 other servers we track, as all publish a playrust.com hostname.

How should you read the tags on [EU] Facepunch Tech Test?

For the game's server browser, [EU] Facepunch Tech Test publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, the Rust way; mp0 (Max players): Capacity: 0; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs169462 (Build): It runs game build 169462; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^t (Tutorial on): This server lets newcomers begin with the Facepunch tutorial. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry [EU] Facepunch Tech Test?

[EU] Facepunch Tech Test appears in the following Rust Wipe Stats lists: Rust servers with the tutorial on, Rust servers in Europe, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Settings and rules

Which map is in use on [EU] Facepunch Tech Test?

[EU] Facepunch Tech Test runs a procedural map of size 4,500, seed 211649, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on [EU] Facepunch Tech Test?

Gather rate is not given in the name for [EU] Facepunch Tech Test. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The in-game Official tab lists this server. Vanilla is the server's own label: no changed rates, kits or rules: this is the stock Facepunch game. This server has VAC switched on.

Wipe schedule

When does [EU] Facepunch Tech Test wipe?

Once a month is all [EU] Facepunch Tech Test wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running now dates from 33 days 15 hours. Its tags carry a monthly wipe schedule.

What should you expect from wipe day on [EU] Facepunch Tech Test?

At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset. Half the peak or more lasted to the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 6.

Population

Is [EU] Facepunch Tech Test busy or quiet?

[EU] Facepunch Tech Test shows 0 players at the moment. The seven-day average stands at 0 players.

How does [EU] Facepunch Tech Test compare with other Rust servers in the rankings?

Ranked #15,323 on seven-day player hours, [EU] Facepunch Tech Test is in the top 69% of all ranked servers.

Getting in

How do you get into [EU] Facepunch Tech Test?

Open the console in Rust with F1, then type client.connect 162.19.127.25:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs169462,ts8

On Rust Wipe Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival, the Rust way.
mp0
Max players Capacity: 0.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs169462
Build It runs game build 169462.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the stock Facepunch game.

Gameplay

^t
Tutorial on This server lets newcomers begin with the Facepunch tutorial.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.