Rust Wipe StatsWipe forecast
Now 47,275 players 11,713 servers 100 fresh wipes in 3 h

Local forecast

Project Halani PvE US | PVE | Plugin Heavy

Online 163.123.238.235:28015 checked 12m ago

monthly wipes moddedoxidepve

Current conditions

observed 12m ago
0 / 60
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
12d ago
monthly schedule
Next wipe
7d 18h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 18h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 18h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 18h FW

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 18h. The force wipe · high confidence

15 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 19:13 UKFri 16 Oct, 18:13 UTC · 12d ago 2 – running 0
Thu 1 Oct, 19:23 UK FWThu 1 Oct, 18:23 UTC · 27d ago 0 – 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average
62/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
35/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
44/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 32 on average
85/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average
41/ 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average
14/ 200

Quick answers

from the figures on this page

Server details

Does Project Halani PvE US | PVE | Plugin Heavy hold a steady performance?

Across the last 48 hours the average was 120 server fps, with a floor of 59. The world held as many as 52,842 entities, buildings and deployables included. The peak memory draw was 3,444 MB. Players feel lag when fps drops and the entity count climbs.

Is Project Halani PvE US | PVE | Plugin Heavy online at the moment, and how consistent is its uptime?

You will find Project Halani PvE US | PVE | Plugin Heavy online at the moment. The uptime it reports puts the last restart about 41 hours ago. In the last 7 full days it stayed up 144 of 168 hours, 86% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

Where does Project Halani PvE US | PVE | Plugin Heavy run from?

The name of Project Halani PvE US | PVE | Plugin Heavy points to North America, but no region tag is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 163.123.238.235:28015.

What version of Rust is running on Project Halani PvE US | PVE | Plugin Heavy?

On Project Halani PvE US | PVE | Plugin Heavy you will find Rust network protocol 2634 and build 167781, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

Which meaning sits behind each tag on Project Halani PvE US | PVE | Plugin Heavy?

The server browser reads these tags from Project Halani PvE US | PVE | Plugin Heavy: gmrust (Game mode): The mode is plain Rust survival; mp60 (Max players): Capacity: 60; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): It runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^r (Roleplay): Roleplay is the point of this server; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Project Halani PvE US | PVE | Plugin Heavy appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Project Halani PvE US | PVE | Plugin Heavy are: Modded Rust servers, Rust PvE servers, live, Rust roleplay servers, live and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Rules and settings

Which map is in use on Project Halani PvE US | PVE | Plugin Heavy?

A procedural map of size 3,500 with seed 1534180400, generated by the game, runs on Project Halani PvE US | PVE | Plugin Heavy. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does Project Halani PvE US | PVE | Plugin Heavy use, and what rules does it enforce?

No gather rate appears in the name Project Halani PvE US | PVE | Plugin Heavy. Groups fall back to the game's default of 8 players. It plays as roleplay, roleplay with towns, jobs and rules. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) is off on this server.

Wipe schedule

When does Project Halani PvE US | PVE | Plugin Heavy wipe?

The only wipe Project Halani PvE US | PVE | Plugin Heavy takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 12 days 6 hours. A monthly wipe schedule is set out in its tags.

What happens on Project Halani PvE US | PVE | Plugin Heavy when wipe day arrives?

Its recent wipes drew an average peak of 1 players. 5 hours after the latest wipe, the crowd hit its peak.

Population

What sort of population does Project Halani PvE US | PVE | Plugin Heavy carry?

The live count for Project Halani PvE US | PVE | Plugin Heavy: 0 players, with 60 slots in total. The seven-day average stands at 0 players.

What position does Project Halani PvE US | PVE | Plugin Heavy hold among Rust servers?

The last seven days of player hours rank Project Halani PvE US | PVE | Plugin Heavy at #15,349, in the top 69% of ranked servers.

Getting in

How do you get into Project Halani PvE US | PVE | Plugin Heavy?

Two ways in: press F1 and enter client.connect 163.123.238.235:28015, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://halani.net.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp60
Max players Capacity: 60.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build It runs game build 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Gameplay

^r
Roleplay Roleplay is the point of this server.
^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.