Local forecast · EU
US Hub 01
Online EU 168.100.162.210:28010 checked 6m ago
Current conditions
observed 6m agoplayers now
0% full
- 7-day average
- 14
- peak 276
- Rank
- #784
- top 4% · #356 in EU
- No wipes
- resets
- 9 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
Next wipe
This server resets its world every few hours (9 new worlds this week), so there is no wipe to forecast.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 12% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 04:02 UKWed 28 Oct, 04:02 UTC · 18h ago | – | – | – | 1 |
| Sun 25 Oct, 03:16 UKSun 25 Oct, 03:16 UTC · 3d ago | – | – | – | 9 |
| Sun 25 Oct, 03:13 UKSun 25 Oct, 03:13 UTC · 3d ago | – | – | – | 6 |
| Sun 25 Oct, 03:07 UKSun 25 Oct, 03:07 UTC · 3d ago | – | – | – | 7 |
| Sun 25 Oct, 02:58 UKSun 25 Oct, 02:58 UTC · 3d ago | – | – | – | 3 |
| Sun 25 Oct, 02:53 UKSun 25 Oct, 02:53 UTC · 3d ago | – | – | – | 0 |
| Sun 25 Oct, 02:31 UKSun 25 Oct, 02:31 UTC · 3d ago | – | – | – | 4 |
| Fri 23 Oct, 10:27 UKFri 23 Oct, 09:27 UTC · 5d ago | – | – | – | 2 |
| Thu 22 Oct, 20:19 UKThu 22 Oct, 19:19 UTC · 6d ago | 230 | – | 0.6 days | 26 |
| Mon 19 Oct, 01:45 UKMon 19 Oct, 00:45 UTC · 9d ago | 39 | held half | 3.8 days | 4 |
| Sat 17 Oct, 17:00 UKSat 17 Oct, 16:00 UTC · 11d ago | 212 | – | 1.4 days | 4 |
| Thu 15 Oct, 20:04 UKThu 15 Oct, 19:04 UTC · 13d ago | – | – | – | 1 |
| Thu 15 Oct, 19:53 UKThu 15 Oct, 18:53 UTC · 13d ago | – | – | – | 1 |
| Thu 15 Oct, 17:11 UKThu 15 Oct, 16:11 UTC · 13d ago | – | – | – | 0 |
| Thu 15 Oct, 17:06 UKThu 15 Oct, 16:06 UTC · 13d ago | 117 | held half | 2 days | 5 |
| Tue 13 Oct, 23:30 UKTue 13 Oct, 22:30 UTC · 15d ago | 91 | – | 1.7 days | 0 |
| Tue 13 Oct, 00:30 UKMon 12 Oct, 23:30 UTC · 15d ago | 91 | – | 1 days | 2 |
| Wed 7 Oct, 23:32 UKWed 7 Oct, 22:32 UTC · 21d ago | – | – | – | 3 |
| Wed 7 Oct, 22:21 UKWed 7 Oct, 21:21 UTC · 21d ago | 61 | held half | 5.1 days | 8 |
| Wed 7 Oct, 05:49 UKWed 7 Oct, 04:49 UTC · 21d ago | 161+1 queue | – | 0.7 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is US Hub 01 online at the moment, and how consistent is its uptime?
As of now, US Hub 01 is online. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 29 September 2026 it was first recorded by Rust Wipe Stats.
In which location does US Hub 01 sit?
In Europe is where US Hub 01 lists itself, using its EU tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 168.100.162.210:28010.
What version of Rust is running on US Hub 01?
Rust network protocol 2635 and build 168909 on Linux is what US Hub 01 runs. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on US Hub 01?
For the game's server browser, US Hub 01 publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp3300 (Max players): Capacity: 3,300; ts1000 (Group limit): Teams hold no more than 1000; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^e (Minigames): The draw is minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Training for aim and PvP: loot is supplied; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): The server browser puts it under Europe; sc1 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does US Hub 01 appear among the Rust Wipe Stats lists and filters?
US Hub 01 appears in the following Rust Wipe Stats lists: Rust servers in Europe, Modded Rust servers and Aim, UKN and combat training servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 10+ on average.
Rules and settings
What settings does US Hub 01 use, and what rules does it enforce?
The name of US Hub 01 says nothing about gather rate. You can have 1000 players in a group. minigames & battle royale is the game mode, arenas, parkour, Bedwars and battle royale. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does US Hub 01 wipe?
None of the resets on US Hub 01 counts as a wipe: it rebuilds the world every few hours and publishes no wipe schedule.
Population history
What sort of population does US Hub 01 carry?
The live count for US Hub 01: 4 players, with 3,300 slots in total. Across the past week it peaked at 276 and averaged 14 players. At 10:00 UTC it was busiest over the past 48 hours, averaging 45 players.
Where does US Hub 01 sit in the rankings?
Seven-day player hours place US Hub 01 at #784, inside the top 4% of ranked servers and at #356 in Europe.
How to join
What steps let you join US Hub 01?
Open the console in Rust with F1, then type client.connect 168.100.162.210:28010 to join. On this page, Launch Rust does the same through Steam.