Rust Wipe StatsWipe forecast
Now 38,377 players 11,632 servers 106 fresh wipes in 3 h

Local forecast

EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets

Online 64.40.9.37:28010 checked 11m ago

moddedoxide

Current conditions

observed 11m ago
3 / 200
players now
Quiet H 132 · avg 36 7-day high and average

2% full

7-day average
36
peak 132
Rank
#438
top 2%
No wipes
resets
8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes

Next wipe

This server resets its world every few hours (8 new worlds this week), so there is no wipe to forecast.

Players

AveragePeak
025507510007:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 04:33 UKWed 28 Oct, 04:33 UTC · 2h ago – – – 9
Tue 27 Oct, 04:33 UKTue 27 Oct, 04:33 UTC · 1d ago – – – 4
Mon 26 Oct, 04:33 UKMon 26 Oct, 04:33 UTC · 2d ago – – – 6
Sun 25 Oct, 04:33 UKSun 25 Oct, 04:33 UTC · 3d ago – – – 8
Sat 24 Oct, 04:33 UKSat 24 Oct, 03:33 UTC · 4d ago – – – 1
Fri 23 Oct, 12:38 UKFri 23 Oct, 11:38 UTC · 4d ago – – – 1
Fri 23 Oct, 04:33 UKFri 23 Oct, 03:33 UTC · 5d ago – – – 1
Thu 22 Oct, 04:33 UKThu 22 Oct, 03:33 UTC · 6d ago – – – 9
Wed 21 Oct, 04:33 UKWed 21 Oct, 03:33 UTC · 7d ago – – – 4
Tue 20 Oct, 04:33 UKTue 20 Oct, 03:33 UTC · 8d ago – – – 2

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Raid Simulator 2.0 (Raidsim) EU · groups of 100+ · 221 on average
41/ 500
89/ 300
UKN.GG - EU Training Grounds - Main EU · groups of 500+ · 56 on average
19/ 250
UKN.GG - EU Training Grounds - Main 2 EU · groups of 500+ · 14 on average
1/ 250
US Hub 01 EU · groups of 1000+ · 13 on average
2/ 3300
4/ 200

Quick answers

from the figures on this page

About the server

Is performance good on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

Across the last 48 hours the average was 59 server fps, with a floor of 59. The world held as many as 2,798 entities, buildings and deployables included. At most it drew 1,771 MB of memory. Players feel lag when fps drops and the entity count climbs.

Is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets online at the moment, and how consistent is its uptime?

As of now, EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is online. Going by its reported uptime, the last restart was about 32 minutes ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

In which location does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets sit?

The name of EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets points to Europe, but no region tag is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 64.40.9.37:28010 is its address.

What Rust version is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets on?

On EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

Who is behind EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

A perfect-rust.com hostname is published by EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets and by 3 other servers we track, which points to the same operator running them.

What do EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets's tags tell you?

These are the tags EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp200 (Max players): Capacity: 200; ts10 (Group limit): Teams hold no more than 10; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP: loot is supplied; ^i (Battlefield): High rates and kits drive quick PvP; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets appear among the Rust Wipe Stats lists and filters?

EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets appears in the following Rust Wipe Stats lists: Rust servers in Europe, Modded Rust servers, Aim, UKN and combat training servers and Rust battlefield servers. Find it on the server list under Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 25+ on average.

Map and rules

What map is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets on?

EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets runs a procedural map of size 3,500, seed 1337, made by the game. You can look at it on RustMaps from this page: same size and seed, same map. You will see the map named PAT Map FPS+.

What settings does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets use, and what rules does it enforce?

No gather rate appears in the name EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. You can have 10 players in a group. It plays as minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.

Wipe schedule

When does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets wipe?

No wipe schedule is kept on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: it remakes the world every few hours, and those resets do not count as wipes.

Population

Is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets busy or quiet?

Out of 200 slots, EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets has 3 filled right now. Across the past week it peaked at 132 and averaged 36 players. At 18:00 UTC it was busiest over the past 48 hours, averaging 73 players.

How does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets compare with other Rust servers in the rankings?

The last seven days of player hours rank EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets at #438, in the top 2% of ranked servers.

Join the server

What do you do to join EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

Two ways in: press F1 and enter client.connect 64.40.9.37:28010, or join from this page with Launch Rust, which opens Steam and connects you. https://www.perfect-rust.com/ is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^e,^d,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp200
Max players Capacity: 200.
ts10
Group limit Teams hold no more than 10.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Training for aim and PvP: loot is supplied.
^i
Battlefield High rates and kits drive quick PvP.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.