Rust Wipe StatsWipe forecast
Now 62,626 players 11,741 servers 195 fresh wipes in 3 h

Local forecast

UKN.GG - EU Training Grounds - Main 2

Online 168.100.161.93:28014 checked 10m ago

moddedcarbon

Current conditions

observed 10m ago
21 / 250
players now
Quiet H 52 · avg 13 7-day high and average

8% full

7-day average
13
peak 52
Rank
#819
top 4%
No wipes
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes

Next wipe

This server resets its world every few hours (7 new worlds this week), so there is no wipe to forecast.

Players

AveragePeak
01020304012:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

01020304012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:59 UKThu 29 Oct, 04:59 UTC · 6h ago – – – 3
Wed 28 Oct, 04:59 UKWed 28 Oct, 04:59 UTC · 1d ago – – – 8
Tue 27 Oct, 04:58 UKTue 27 Oct, 04:58 UTC · 2d ago – – – 3
Mon 26 Oct, 04:58 UKMon 26 Oct, 04:58 UTC · 3d ago – – – 2
Sun 25 Oct, 04:58 UKSun 25 Oct, 04:58 UTC · 4d ago – – – 3
Sat 24 Oct, 05:00 UKSat 24 Oct, 04:00 UTC · 5d ago – – – 6
Fri 23 Oct, 05:00 UKFri 23 Oct, 04:00 UTC · 6d ago – – – 1
Thu 22 Oct, 04:59 UKThu 22 Oct, 03:59 UTC · 7d ago – – – 4
Wed 21 Oct, 04:59 UKWed 21 Oct, 03:59 UTC · 8d ago – – – 1
Tue 20 Oct, 04:59 UKTue 20 Oct, 03:59 UTC · 9d ago – – – 1

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Raid Simulator 2.0 (Raidsim) EU · groups of 100+ · 223 on average
310/ 500
343/ 300
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets EU · groups of 10+ · 36 on average
64/ 200
US Hub 01 EU · groups of 1000+ · 14 on average
6/ 3300
10/ 200
10/ 200

Quick answers

from the figures on this page

Server details

Is performance good on UKN.GG - EU Training Grounds - Main 2?

Across the last 48 hours the average was 30 server fps, with a floor of 22. At its peak the world had 3,749 entities, counting buildings, deployables and the rest. At most it drew 2,807 MB of memory. A falling fps and a rising entity count show up to players as lag.

How reliable is UKN.GG - EU Training Grounds - Main 2, and is it online now?

You will find UKN.GG - EU Training Grounds - Main 2 online at the moment. The uptime it reports puts the last restart about 5 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

In which location does UKN.GG - EU Training Grounds - Main 2 sit?

Its name points to Europe, though UKN.GG - EU Training Grounds - Main 2 publishes no region tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 168.100.161.93:28014.

What Rust version is UKN.GG - EU Training Grounds - Main 2 on?

Rust network protocol 2635 and build 168909 on Windows is what UKN.GG - EU Training Grounds - Main 2 runs. To join you need the same protocol, and Steam handles the update.

Server tags

Who is behind UKN.GG - EU Training Grounds - Main 2?

A ukn.gg hostname is published by UKN.GG - EU Training Grounds - Main 2 and by 14 other servers we track, which points to the same operator running them.

What do UKN.GG - EU Training Grounds - Main 2's tags tell you?

These are the tags UKN.GG - EU Training Grounds - Main 2 publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp250 (Max players): 250 player slots are available; ts500 (Group limit): You can have up to 500 players per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^e (Minigames): The draw is minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Training for aim and PvP: loot is supplied; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does UKN.GG - EU Training Grounds - Main 2 appear among the Rust Wipe Stats lists and filters?

UKN.GG - EU Training Grounds - Main 2 appears in the following Rust Wipe Stats lists: Rust servers in Europe, Modded Rust servers and Aim, UKN and combat training servers. Find it on the server list under Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 10+ on average.

Settings and rules

Which map is in use on UKN.GG - EU Training Grounds - Main 2?

The game generates the map on UKN.GG - EU Training Grounds - Main 2, procedural, size 6,000, seed 1337. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: UKN Map.

Which settings and rules are in force on UKN.GG - EU Training Grounds - Main 2?

The name of UKN.GG - EU Training Grounds - Main 2 says nothing about gather rate. The limit on groups is 500 players. This server runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) runs on this server.

Wipe times

Which days and times does UKN.GG - EU Training Grounds - Main 2 schedule its wipes for?

None of the resets on UKN.GG - EU Training Grounds - Main 2 counts as a wipe: it rebuilds the world every few hours and publishes no wipe schedule.

Player counts

What sort of population does UKN.GG - EU Training Grounds - Main 2 carry?

Out of 250 slots, UKN.GG - EU Training Grounds - Main 2 has 21 filled right now. Across the past week it peaked at 52 and averaged 13 players. At 20:00 UTC it was busiest over the past 48 hours, averaging 33 players.

What position does UKN.GG - EU Training Grounds - Main 2 hold among Rust servers?

Ranked #819 on seven-day player hours, UKN.GG - EU Training Grounds - Main 2 is in the top 4% of all ranked servers.

Getting in

How do you get into UKN.GG - EU Training Grounds - Main 2?

Enter client.connect 168.100.161.93:28014 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://ukn.gg.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500

Game

gmrust
Game mode The mode is plain Rust survival.
mp250
Max players 250 player slots are available.
ts500
Group limit You can have up to 500 players per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Gameplay

^e
Minigames The draw is minigames: arenas, Bedwars, parkour and more.
^d
Combat training Training for aim and PvP: loot is supplied.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.